added banks loading from a .tic cart

This commit is contained in:
BADIM-PC\Vadim
2017-12-15 11:42:25 +03:00
parent e210027e71
commit 07616adaca
7 changed files with 66 additions and 49 deletions

View File

@@ -70,7 +70,7 @@ typedef struct
STATIC_ASSERT(rom_chunk_size, sizeof(Chunk) == 4);
STATIC_ASSERT(tic_map, sizeof(tic_map) < 1024*32);
STATIC_ASSERT(tic_sound_effect, sizeof(tic_sound_effect) == 66);
STATIC_ASSERT(tic_sample, sizeof(tic_sample) == 66);
STATIC_ASSERT(tic_track_pattern, sizeof(tic_track_pattern) == 3*MUSIC_PATTERN_ROWS);
STATIC_ASSERT(tic_track, sizeof(tic_track) == 3*MUSIC_FRAMES+3);
STATIC_ASSERT(tic_vram, sizeof(tic_vram) == TIC_VRAM_SIZE);
@@ -357,7 +357,7 @@ static void channelSfx(tic_mem* memory, s32 index, s32 note, s32 octave, s32 dur
if(index >= 0)
{
struct {s8 speed:SFX_SPEED_BITS;} temp = {speed};
c->speed = speed == temp.speed ? speed : machine->sound.sfx->data[index].speed;
c->speed = speed == temp.speed ? speed : machine->sound.sfx->samples.data[index].speed;
}
// start index of idealized piano
@@ -1061,7 +1061,7 @@ static void sfx(tic_mem* memory, s32 index, s32 freq, Channel* channel, tic_soun
return;
}
const tic_sound_effect* effect = &machine->sound.sfx->data[index];
const tic_sample* effect = &machine->sound.sfx->samples.data[index];
s32 pos = ++channel->tick;
s8 speed = channel->speed;
@@ -1599,6 +1599,18 @@ static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palet
#define LOAD_CHUNK(to) memcpy(&to, buffer, min(sizeof(to), chunk.size))
struct
{
s32 tiles;
s32 sprites;
s32 map;
s32 sfx;
s32 waves;
s32 tracks;
s32 patterns;
s32 code;
} bank = {0, 0, 0, 0, 0, 0, 0, 0};
while(buffer < end)
{
Chunk chunk;
@@ -1607,17 +1619,17 @@ static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palet
switch(chunk.type)
{
case CHUNK_TILES: LOAD_CHUNK(cart->bank0.tiles); break;
case CHUNK_SPRITES: LOAD_CHUNK(cart->bank0.sprites); break;
case CHUNK_MAP: LOAD_CHUNK(cart->bank0.map); break;
case CHUNK_CODE: LOAD_CHUNK(cart->bank0.code); break;
case CHUNK_SOUND: LOAD_CHUNK(cart->bank0.sfx.data); break;
case CHUNK_WAVEFORM: LOAD_CHUNK(cart->bank0.sfx.waveform); break;
case CHUNK_MUSIC: LOAD_CHUNK(cart->bank0.music.tracks.data); break;
case CHUNK_PATTERNS: LOAD_CHUNK(cart->bank0.music.patterns.data); break;
case CHUNK_TILES: memcpy(&cart->banks[bank.tiles++].tiles, buffer, min(sizeof(tic_tiles), chunk.size)); break;
case CHUNK_SPRITES: memcpy(&cart->banks[bank.sprites++].sprites, buffer, min(sizeof(tic_tiles), chunk.size)); break;
case CHUNK_MAP: memcpy(&cart->banks[bank.map++].map, buffer, min(sizeof(tic_map), chunk.size)); break;
case CHUNK_CODE: memcpy(&cart->banks[bank.code++].code, buffer, min(sizeof(tic_code), chunk.size)); break;
case CHUNK_SOUND: memcpy(&cart->banks[bank.sfx++].sfx.samples, buffer, min(sizeof(tic_samples), chunk.size)); break;
case CHUNK_WAVEFORM: memcpy(&cart->banks[bank.waves++].sfx.waveform, buffer, min(sizeof(tic_waveforms), chunk.size)); break;
case CHUNK_MUSIC: memcpy(&cart->banks[bank.tracks++].music.tracks, buffer, min(sizeof(tic_tracks), chunk.size)); break;
case CHUNK_PATTERNS: memcpy(&cart->banks[bank.patterns++].music.patterns, buffer, min(sizeof(tic_patterns), chunk.size)); break;
case CHUNK_PALETTE:
if(palette)
LOAD_CHUNK(cart->palette);
LOAD_CHUNK(cart->palette);
break;
case CHUNK_COVER:
LOAD_CHUNK(cart->cover.data);
@@ -1680,7 +1692,7 @@ static s32 api_save(const tic_cartridge* cart, u8* buffer)
buffer = SAVE_CHUNK(CHUNK_SPRITES, cart->bank0.sprites);
buffer = SAVE_CHUNK(CHUNK_MAP, cart->bank0.map);
buffer = SAVE_CHUNK(CHUNK_CODE, cart->bank0.code);
buffer = SAVE_CHUNK(CHUNK_SOUND, cart->bank0.sfx.data);
buffer = SAVE_CHUNK(CHUNK_SOUND, cart->bank0.sfx.samples);
buffer = SAVE_CHUNK(CHUNK_WAVEFORM, cart->bank0.sfx.waveform);
buffer = SAVE_CHUNK(CHUNK_PATTERNS, cart->bank0.music.patterns.data);
buffer = SAVE_CHUNK(CHUNK_MUSIC, cart->bank0.music.tracks.data);