added banks loading from a .tic cart
This commit is contained in:
		@@ -602,14 +602,14 @@ static char* saveBinarySection(char* ptr, const char* comment, const char* tag,
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typedef struct {char* tag; s32 count; s32 offset; s32 size; bool flip;} BinarySection;
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static const BinarySection BinarySections[] = 
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{
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	{"PALETTE", 	1, 					offsetof(tic_cartridge, palette.data), 					sizeof(tic_palette), false},
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	{"TILES", 		TIC_BANK_SPRITES, 	offsetof(tic_cartridge, bank0.tiles), 					sizeof(tic_tile), true},
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	{"SPRITES", 	TIC_BANK_SPRITES, 	offsetof(tic_cartridge, bank0.sprites), 				sizeof(tic_tile), true},
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	{"MAP", 		TIC_MAP_HEIGHT, 	offsetof(tic_cartridge, bank0.map), 					TIC_MAP_WIDTH, true},
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	{"WAVES", 		ENVELOPES_COUNT, 	offsetof(tic_cartridge, bank0.sfx.waveform.envelopes), 	sizeof(tic_waveform), true},
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	{"SFX", 		SFX_COUNT, 			offsetof(tic_cartridge, bank0.sfx.data), 				sizeof(tic_sound_effect), true},
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	{"PATTERNS", 	MUSIC_PATTERNS, 	offsetof(tic_cartridge, bank0.music.patterns), 			sizeof(tic_track_pattern), true},
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	{"TRACKS", 		MUSIC_TRACKS, 		offsetof(tic_cartridge, bank0.music.tracks), 			sizeof(tic_track), true},
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	{"PALETTE", 	1, 					offsetof(tic_cartridge, palette.data), 			sizeof(tic_palette), false},
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	{"TILES", 		TIC_BANK_SPRITES, 	offsetof(tic_cartridge, bank0.tiles), 			sizeof(tic_tile), true},
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	{"SPRITES", 	TIC_BANK_SPRITES, 	offsetof(tic_cartridge, bank0.sprites), 		sizeof(tic_tile), true},
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	{"MAP", 		TIC_MAP_HEIGHT, 	offsetof(tic_cartridge, bank0.map), 			TIC_MAP_WIDTH, true},
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	{"WAVES", 		ENVELOPES_COUNT, 	offsetof(tic_cartridge, bank0.sfx.waveform), 	sizeof(tic_waveform), true},
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	{"SFX", 		SFX_COUNT, 			offsetof(tic_cartridge, bank0.sfx.samples), 	sizeof(tic_sample), true},
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	{"PATTERNS", 	MUSIC_PATTERNS, 	offsetof(tic_cartridge, bank0.music.patterns), 	sizeof(tic_track_pattern), true},
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	{"TRACKS", 		MUSIC_TRACKS, 		offsetof(tic_cartridge, bank0.music.tracks), 	sizeof(tic_track), true},
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};
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static s32 saveProject(Console* console, void* buffer, const char* comment)
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@@ -2143,7 +2143,7 @@ static void onConsoleRamCommand(Console* console, const char* param)
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		{offsetof(tic_ram, persistent), 				"PERSISTENT MEMORY"},
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		{offsetof(tic_ram, registers), 					"SOUND REGISTERS"},
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		{offsetof(tic_ram, sfx.waveform), 				"WAVEFORMS"},
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		{offsetof(tic_ram, sfx.data), 					"SFX"},
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		{offsetof(tic_ram, sfx.samples),				"SFX"},
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		{offsetof(tic_ram, music.patterns.data), 		"MUSIC PATTERNS"},
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		{offsetof(tic_ram, music.tracks.data), 			"MUSIC TRACKS"},
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		{offsetof(tic_ram, music_pos), 					"MUSIC POS"},
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@@ -257,7 +257,7 @@ static duk_ret_t duk_sfx(duk_context* duk)
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	{
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		if(index >= 0)
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		{
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			tic_sound_effect* effect = memory->ram.sfx.data + index;
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			tic_sample* effect = memory->ram.sfx.samples.data + index;
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			note = effect->note;
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			octave = effect->octave;
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@@ -682,7 +682,7 @@ static s32 lua_sfx(lua_State* lua)
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		{
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			if (index >= 0)
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			{
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				tic_sound_effect* effect = memory->ram.sfx.data + index;
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				tic_sample* effect = memory->ram.sfx.samples.data + index;
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				note = effect->note;
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				octave = effect->octave;
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										44
									
								
								src/sfx.c
									
									
									
									
									
								
							
							
						
						
									
										44
									
								
								src/sfx.c
									
									
									
									
									
								
							@@ -104,9 +104,9 @@ static void drawSwitch(Sfx* sfx, s32 x, s32 y, const char* label, s32 value, voi
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	}
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}
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static tic_sound_effect* getEffect(Sfx* sfx)
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static tic_sample* getEffect(Sfx* sfx)
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{
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	return sfx->src->data + sfx->index;
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	return sfx->src->samples.data + sfx->index;
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}
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static void setIndex(Sfx* sfx, s32 delta)
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@@ -116,7 +116,7 @@ static void setIndex(Sfx* sfx, s32 delta)
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static void setSpeed(Sfx* sfx, s32 delta)
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{
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	effect->speed += delta;
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@@ -129,14 +129,14 @@ static void drawTopPanel(Sfx* sfx, s32 x, s32 y)
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	drawSwitch(sfx, x, y, "IDX", sfx->index, setIndex);
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	drawSwitch(sfx, x += Gap, y, "SPD", effect->speed, setSpeed);
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}
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static void setLoopStart(Sfx* sfx, s32 delta)
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{
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	tic_sound_loop* loop = effect->loops + sfx->canvasTab;
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	loop->start += delta;
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@@ -146,7 +146,7 @@ static void setLoopStart(Sfx* sfx, s32 delta)
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static void setLoopSize(Sfx* sfx, s32 delta)
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{
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	tic_sound_loop* loop = effect->loops + sfx->canvasTab;
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	loop->size += delta;
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@@ -160,7 +160,7 @@ static void drawLoopPanel(Sfx* sfx, s32 x, s32 y)
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	enum {Gap = 2};
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	tic_sound_loop* loop = effect->loops + sfx->canvasTab;
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	drawSwitch(sfx, x, y += Gap + TIC_FONT_HEIGHT, "", loop->size, setLoopSize);
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@@ -248,7 +248,7 @@ static void drawWaveButtons(Sfx* sfx, s32 x, s32 y)
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				if(checkMouseClick(&iconRect, SDL_BUTTON_LEFT))
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				{
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					tic_sound_effect* effect = getEffect(sfx);
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					tic_sample* effect = getEffect(sfx);
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					for(s32 c = 0; c < SFX_TICKS; c++)
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						effect->data[c].wave = i;
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				}
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@@ -270,7 +270,7 @@ static void drawWaveButtons(Sfx* sfx, s32 x, s32 y)
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	// draw full icon
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	{
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		tic_sound_effect* effect = getEffect(sfx);
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		tic_sample* effect = getEffect(sfx);
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		u8 start = effect->data[0].wave;
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		bool full = true;
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		for(s32 c = 1; c < SFX_TICKS; c++)
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@@ -310,7 +310,7 @@ static void drawCanvasTabs(Sfx* sfx, s32 x, s32 y)
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		sfx->tic->api.text(sfx->tic, Labels[i], rect.x, rect.y, i == sfx->canvasTab ? (tic_color_white) : (tic_color_dark_gray));
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	}
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	switch(sfx->canvasTab)
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	{
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@@ -372,7 +372,7 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
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	SDL_Rect rect = {x, y, CANVAS_WIDTH, CANVAS_HEIGHT};
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	if(checkMousePos(&rect))
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	{
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@@ -447,7 +447,7 @@ static void drawCanvas(Sfx* sfx, s32 x, s32 y)
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static void drawPiano(Sfx* sfx, s32 x, s32 y)
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{
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	static const s32 ButtonIndixes[] = {0, 2, 4, 5, 7, 9, 11, 1, 3, -1, 6, 8, 10};
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@@ -514,7 +514,7 @@ static void drawPiano(Sfx* sfx, s32 x, s32 y)
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static void drawOctavePanel(Sfx* sfx, s32 x, s32 y)
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{
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	static const char Label[] = "OCT";
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	sfx->tic->api.text(sfx->tic, Label, x, y, (tic_color_white));
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@@ -545,7 +545,7 @@ static void playSound(Sfx* sfx)
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{
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	if(sfx->play.active)
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	{
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		tic_sound_effect* effect = getEffect(sfx);
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		tic_sample* effect = getEffect(sfx);
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		if(sfx->play.note != effect->note)
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		{
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@@ -573,8 +573,8 @@ static void redo(Sfx* sfx)
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static void copyToClipboard(Sfx* sfx)
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{
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	tic_sound_effect* effect = getEffect(sfx);
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	toClipboard(effect, sizeof(tic_sound_effect), true);
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	tic_sample* effect = getEffect(sfx);
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	toClipboard(effect, sizeof(tic_sample), true);
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}
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static void copyWaveToClipboard(Sfx* sfx)
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@@ -585,8 +585,8 @@ static void copyWaveToClipboard(Sfx* sfx)
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static void resetSfx(Sfx* sfx)
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{
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	tic_sound_effect* effect = getEffect(sfx);
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	memset(effect, 0, sizeof(tic_sound_effect));
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	tic_sample* effect = getEffect(sfx);
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	memset(effect, 0, sizeof(tic_sample));
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	history_add(sfx->history);
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}
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@@ -613,9 +613,9 @@ static void cutWaveToClipboard(Sfx* sfx)
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static void copyFromClipboard(Sfx* sfx)
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{
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	if(fromClipboard(effect, sizeof(tic_sound_effect), true, false))
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	if(fromClipboard(effect, sizeof(tic_sample), true, false))
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		history_add(sfx->history);
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}
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@@ -660,7 +660,7 @@ static void processKeyboard(Sfx* sfx)
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				keyboardButton = i;        
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	}
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	if(keyboardButton >= 0)
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	{
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@@ -808,7 +808,7 @@ static void drawSfxToolbar(Sfx* sfx)
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		}
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	}
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	tic_sound_effect* effect = getEffect(sfx);
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	tic_sample* effect = getEffect(sfx);
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	{
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		static const char* Notes[] = SFX_NOTES;
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@@ -332,7 +332,7 @@ tic_map* getBankMap()
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void playSystemSfx(s32 id)
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{
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	const tic_sound_effect* effect = &studio.tic->config.bank0.sfx.data[id];
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	const tic_sample* effect = &studio.tic->config.bank0.sfx.samples.data[id];
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	studio.tic->api.sfx_ex(studio.tic, id, effect->note, effect->octave, -1, 0, MAX_VOLUME, 0);
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}
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		||||
							
								
								
									
										38
									
								
								src/tic.c
									
									
									
									
									
								
							
							
						
						
									
										38
									
								
								src/tic.c
									
									
									
									
									
								
							@@ -70,7 +70,7 @@ typedef struct
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STATIC_ASSERT(rom_chunk_size, sizeof(Chunk) == 4);
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STATIC_ASSERT(tic_map, sizeof(tic_map) < 1024*32);
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STATIC_ASSERT(tic_sound_effect, sizeof(tic_sound_effect) == 66);
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STATIC_ASSERT(tic_sample, sizeof(tic_sample) == 66);
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STATIC_ASSERT(tic_track_pattern, sizeof(tic_track_pattern) == 3*MUSIC_PATTERN_ROWS);
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STATIC_ASSERT(tic_track, sizeof(tic_track) == 3*MUSIC_FRAMES+3);
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STATIC_ASSERT(tic_vram, sizeof(tic_vram) == TIC_VRAM_SIZE);
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@@ -357,7 +357,7 @@ static void channelSfx(tic_mem* memory, s32 index, s32 note, s32 octave, s32 dur
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	if(index >= 0)
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	{
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		struct {s8 speed:SFX_SPEED_BITS;} temp = {speed};
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		c->speed = speed == temp.speed ? speed : machine->sound.sfx->data[index].speed;
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		c->speed = speed == temp.speed ? speed : machine->sound.sfx->samples.data[index].speed;
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	}
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	// start index of idealized piano
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@@ -1061,7 +1061,7 @@ static void sfx(tic_mem* memory, s32 index, s32 freq, Channel* channel, tic_soun
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		return;
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	}
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	const tic_sound_effect* effect = &machine->sound.sfx->data[index];
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	const tic_sample* effect = &machine->sound.sfx->samples.data[index];
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	s32 pos = ++channel->tick;
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	s8 speed = channel->speed;
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@@ -1599,6 +1599,18 @@ static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palet
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	#define LOAD_CHUNK(to) memcpy(&to, buffer, min(sizeof(to), chunk.size))
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	struct
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	{
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		s32 tiles;
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		s32 sprites;
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		s32 map;
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		s32 sfx;
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		s32 waves;
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		s32 tracks;
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		s32 patterns;
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		s32 code;
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	} bank = {0, 0, 0, 0, 0, 0, 0, 0};
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	while(buffer < end)
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	{
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		Chunk chunk;
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@@ -1607,17 +1619,17 @@ static void api_load(tic_cartridge* cart, const u8* buffer, s32 size, bool palet
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		switch(chunk.type)
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		{
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		case CHUNK_TILES: 		LOAD_CHUNK(cart->bank0.tiles); 					break;
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		case CHUNK_SPRITES: 	LOAD_CHUNK(cart->bank0.sprites); 				break;
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		case CHUNK_MAP: 		LOAD_CHUNK(cart->bank0.map); 					break;
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		case CHUNK_CODE: 		LOAD_CHUNK(cart->bank0.code); 							break;
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		case CHUNK_SOUND: 		LOAD_CHUNK(cart->bank0.sfx.data); 				break;
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		case CHUNK_WAVEFORM:	LOAD_CHUNK(cart->bank0.sfx.waveform);			break;
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		case CHUNK_MUSIC:		LOAD_CHUNK(cart->bank0.music.tracks.data); 		break;
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		case CHUNK_PATTERNS:	LOAD_CHUNK(cart->bank0.music.patterns.data); 	break;
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		case CHUNK_TILES: 		memcpy(&cart->banks[bank.tiles++].tiles, 				buffer, min(sizeof(tic_tiles), 		chunk.size)); break;
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		case CHUNK_SPRITES: 	memcpy(&cart->banks[bank.sprites++].sprites, 			buffer, min(sizeof(tic_tiles), 		chunk.size)); break;
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		case CHUNK_MAP: 		memcpy(&cart->banks[bank.map++].map, 					buffer, min(sizeof(tic_map), 		chunk.size)); break;
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		case CHUNK_CODE: 		memcpy(&cart->banks[bank.code++].code, 					buffer, min(sizeof(tic_code), 		chunk.size)); break;
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		case CHUNK_SOUND: 		memcpy(&cart->banks[bank.sfx++].sfx.samples, 			buffer, min(sizeof(tic_samples), 	chunk.size)); break;
 | 
			
		||||
		case CHUNK_WAVEFORM:	memcpy(&cart->banks[bank.waves++].sfx.waveform, 		buffer, min(sizeof(tic_waveforms), 	chunk.size)); break;
 | 
			
		||||
		case CHUNK_MUSIC:		memcpy(&cart->banks[bank.tracks++].music.tracks, 		buffer, min(sizeof(tic_tracks), 	chunk.size)); break;
 | 
			
		||||
		case CHUNK_PATTERNS:	memcpy(&cart->banks[bank.patterns++].music.patterns, 	buffer, min(sizeof(tic_patterns), 	chunk.size)); break;
 | 
			
		||||
		case CHUNK_PALETTE:		
 | 
			
		||||
			if(palette)
 | 
			
		||||
				LOAD_CHUNK(cart->palette); 					
 | 
			
		||||
				LOAD_CHUNK(cart->palette);
 | 
			
		||||
			break;
 | 
			
		||||
		case CHUNK_COVER: 	
 | 
			
		||||
			LOAD_CHUNK(cart->cover.data);
 | 
			
		||||
@@ -1680,7 +1692,7 @@ static s32 api_save(const tic_cartridge* cart, u8* buffer)
 | 
			
		||||
	buffer = SAVE_CHUNK(CHUNK_SPRITES, 	cart->bank0.sprites);
 | 
			
		||||
	buffer = SAVE_CHUNK(CHUNK_MAP, 		cart->bank0.map);
 | 
			
		||||
	buffer = SAVE_CHUNK(CHUNK_CODE, 	cart->bank0.code);
 | 
			
		||||
	buffer = SAVE_CHUNK(CHUNK_SOUND, 	cart->bank0.sfx.data);
 | 
			
		||||
	buffer = SAVE_CHUNK(CHUNK_SOUND, 	cart->bank0.sfx.samples);
 | 
			
		||||
	buffer = SAVE_CHUNK(CHUNK_WAVEFORM, cart->bank0.sfx.waveform);
 | 
			
		||||
	buffer = SAVE_CHUNK(CHUNK_PATTERNS, cart->bank0.music.patterns.data);
 | 
			
		||||
	buffer = SAVE_CHUNK(CHUNK_MUSIC, 	cart->bank0.music.tracks.data);
 | 
			
		||||
 
 | 
			
		||||
@@ -203,7 +203,7 @@ typedef struct
 | 
			
		||||
		tic_sound_loop loops[4];
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
} tic_sound_effect;
 | 
			
		||||
} tic_sample;
 | 
			
		||||
 | 
			
		||||
typedef struct
 | 
			
		||||
{
 | 
			
		||||
@@ -250,10 +250,15 @@ typedef struct
 | 
			
		||||
	tic_track data[MUSIC_TRACKS];
 | 
			
		||||
} tic_tracks;
 | 
			
		||||
 | 
			
		||||
typedef struct
 | 
			
		||||
{
 | 
			
		||||
	tic_sample data[SFX_COUNT];
 | 
			
		||||
} tic_samples;
 | 
			
		||||
 | 
			
		||||
typedef struct
 | 
			
		||||
{
 | 
			
		||||
	tic_waveforms waveform;
 | 
			
		||||
	tic_sound_effect data[SFX_COUNT];
 | 
			
		||||
	tic_samples samples;
 | 
			
		||||
}tic_sfx;
 | 
			
		||||
 | 
			
		||||
typedef struct
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user