Merge branch 'master' into add-squirrel
This commit is contained in:
commit
3e393ccec0
7 files changed
+42
-9
No files matched your search
@@ -1 +1 @@
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|||||||
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0xe5, 0x3f, 0xb8, 0Line truncated
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0x7d, 0x5b, 0x0b, 0xdb, 0x9f, 0xe1, 0xfe, 0x20, 0xf6, 0xff, 0x61, 0xb9, 0xd7, 0x73, 0xb6, 0xff, 0xe5, 0x57, 0x1c, 0x07, 0xcb, 0x33, 0x1f, 0xbe, 0x74, 0x6a, 0xa4, 0xd3, 0x72, 0x5a, 0x4e, 0x4b, 0x72, 0x71, 0x03, 0x55, 0x09, 0xb4, 0xa2, 0xe0, 0x29, 0x85, 0x35, 0xa9, 0x20, 0xcc, 0x75, 0x49, 0xa8, 0x0d, 0xc1, 0x61, 0x8e, 0x10, 0x6c, 0x61, 0x00, 0x1d, 0x37, 0x42, 0x1f, 0xa0, 0x00, 0x64, 0x1d, 0xd1, 0x90, 0x30, 0x3e, 0x47, 0x53, 0x28, 0xfc, 0x10, 0xca, 0xdb, 0x08, 0x01, 0x85, 0x9e, 0x24, 0x9f, 0x80, 0x7b, 0x35, 0x42, 0xbe, 0x3f, 0x47, 0x12, 0x68, 0x11, 0xdc, 0x9f, 0x30, 0xfe, 0xb1, 0x8d, 0xe2, 0xfb, 0x7b, 0xb8, 0x8a, 0x1c, 0x16, 0xdc, 0x8b, 0x24, 0xf3, 0x4b, 0xdd, 0xc7, 0x9b, 0x8a, 0x12, 0x41, 0x43, 0x26, 0x60, 0xbf, 0x89, 0xd1, 0x75, 0x61, 0xd6, 0xab, 0xb1, 0x7d, 0x5c, 0xb1, 0xb7, 0xeb, 0xf5, 0xc3, 0x14, 0x98, 0xbd, 0x28, 0x11, 0x74, 0xb8, 0x8d, 0xc3, 0x70, 0xc1, 0x14, 0xea, 0x87, 0x26, 0xd3, 0x77, 0xa9, 0xb7, 0x56, 0x89, 0xe1, 0xbb, 0x81, 0x7d, 0xa2, 0xfe, 0xd1, 0xdf, 0x57, 0x91, 0xf2, 0x1f, 0xdc, 0x5f, 0Line truncated
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BIN
Binary file not shown.
@@ -86,6 +86,16 @@ static void readConfigCrtMonitor(Config* config, lua_State* lua)
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lua_pop(lua, 1);
|
lua_pop(lua, 1);
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}
|
}
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|
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||||||
|
static void readConfigUiScale(Config* config, lua_State* lua)
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||||||
|
{
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|
lua_getglobal(lua, "UI_SCALE");
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|
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||||||
|
if(lua_isinteger(lua, -1))
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|
config->data.uiScale = lua_tointeger(lua, -1);
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lua_pop(lua, 1);
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|
}
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|
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static void readConfigCrtShader(Config* config, lua_State* lua)
|
static void readConfigCrtShader(Config* config, lua_State* lua)
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||||||
{
|
{
|
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lua_getglobal(lua, "CRT_SHADER");
|
lua_getglobal(lua, "CRT_SHADER");
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@@ -277,6 +287,7 @@ static void readConfig(Config* config)
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|||||||
readConfigNoSound(config, lua);
|
readConfigNoSound(config, lua);
|
||||||
readConfigShowSync(config, lua);
|
readConfigShowSync(config, lua);
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||||||
readConfigCrtMonitor(config, lua);
|
readConfigCrtMonitor(config, lua);
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|
readConfigUiScale(config, lua);
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readTheme(config, lua);
|
readTheme(config, lua);
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}
|
}
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+20
-1
@@ -3089,6 +3089,24 @@ static bool cmdInjectMap(Console* console, const char* param, const char* name)
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return done;
|
return done;
|
||||||
}
|
}
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||||||
|
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|
static bool checkUIScale(Console* console, const char* param, const char* value)
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||||||
|
{
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|
bool done = false;
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|
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|
if(strcmp(param, "-uiscale") == 0)
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|
{
|
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|
s32 scale = atoi(value);
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||||||
|
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||||||
|
if(scale > 0)
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||||||
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{
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|
console->config->data.uiScale = scale;
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||||||
|
done = true;
|
||||||
|
}
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||||||
|
}
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||||||
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|
return done;
|
||||||
|
}
|
||||||
|
|
||||||
void initConsole(Console* console, tic_mem* tic, FileSystem* fs, Config* config, s32 argc, char **argv)
|
void initConsole(Console* console, tic_mem* tic, FileSystem* fs, Config* config, s32 argc, char **argv)
|
||||||
{
|
{
|
||||||
if(!console->buffer) console->buffer = malloc(BufferSize(tic));
|
if(!console->buffer) console->buffer = malloc(BufferSize(tic));
|
||||||
@@ -3191,7 +3209,8 @@ void initConsole(Console* console, tic_mem* tic, FileSystem* fs, Config* config,
|
|||||||
|
|
||||||
if(cmdInjectCode(console, first, second)
|
if(cmdInjectCode(console, first, second)
|
||||||
|| cmdInjectSprites(console, first, second)
|
|| cmdInjectSprites(console, first, second)
|
||||||
|| cmdInjectMap(console, first, second))
|
|| cmdInjectMap(console, first, second)
|
||||||
|
|| checkUIScale(console, first, second))
|
||||||
argp |= mask;
|
argp |= mask;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+6
-5
@@ -24,7 +24,7 @@
|
|||||||
#include "fs.h"
|
#include "fs.h"
|
||||||
|
|
||||||
#define DIALOG_WIDTH (TIC80_WIDTH/2)
|
#define DIALOG_WIDTH (TIC80_WIDTH/2)
|
||||||
#define DIALOG_HEIGHT (TIC80_HEIGHT/2-TOOLBAR_SIZE)
|
#define DIALOG_HEIGHT (TIC80_HEIGHT/2)
|
||||||
|
|
||||||
static const char* Rows[] =
|
static const char* Rows[] =
|
||||||
{
|
{
|
||||||
@@ -32,7 +32,8 @@ static const char* Rows[] =
|
|||||||
"RESET GAME",
|
"RESET GAME",
|
||||||
"GAMEPAD CONFIG",
|
"GAMEPAD CONFIG",
|
||||||
"",
|
"",
|
||||||
"EXIT TO TIC-80",
|
"CLOSE GAME",
|
||||||
|
"QUIT TIC-80",
|
||||||
};
|
};
|
||||||
|
|
||||||
static void resumeGame(Menu* menu)
|
static void resumeGame(Menu* menu)
|
||||||
@@ -56,12 +57,12 @@ static void gamepadConfig(Menu* menu)
|
|||||||
menu->gamepad.tab = 0;
|
menu->gamepad.tab = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void exitToTIC(Menu* menu)
|
static void closeGame(Menu* menu)
|
||||||
{
|
{
|
||||||
exitFromGameMenu();
|
exitFromGameMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void(*const MenuHandlers[])(Menu*) = {resumeGame, resetGame, gamepadConfig, NULL, exitToTIC};
|
static void(*const MenuHandlers[])(Menu*) = {resumeGame, resetGame, gamepadConfig, NULL, closeGame, exitStudio};
|
||||||
|
|
||||||
static tic_rect getRect(Menu* menu)
|
static tic_rect getRect(Menu* menu)
|
||||||
{
|
{
|
||||||
@@ -252,7 +253,7 @@ static void drawGamepadMenu(Menu* menu)
|
|||||||
|
|
||||||
static const char Label[] = "BACK";
|
static const char Label[] = "BACK";
|
||||||
|
|
||||||
tic_rect rect = {dlgRect.x + 25, dlgRect.y + 49, (sizeof(Label)-1)*tic->font.width, tic->font.height};
|
tic_rect rect = {dlgRect.x + 25, dlgRect.y + 56, (sizeof(Label)-1)*tic->font.width, tic->font.height};
|
||||||
|
|
||||||
bool over = false;
|
bool over = false;
|
||||||
bool down = false;
|
bool down = false;
|
||||||
|
|||||||
+2
-2
@@ -12,7 +12,6 @@
|
|||||||
#include <emscripten.h>
|
#include <emscripten.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define STUDIO_UI_SCALE 3
|
|
||||||
#define STUDIO_PIXEL_FORMAT GPU_FORMAT_RGBA
|
#define STUDIO_PIXEL_FORMAT GPU_FORMAT_RGBA
|
||||||
#define TEXTURE_SIZE (TIC80_FULLWIDTH)
|
#define TEXTURE_SIZE (TIC80_FULLWIDTH)
|
||||||
#define OFFSET_LEFT ((TIC80_FULLWIDTH-TIC80_WIDTH)/2)
|
#define OFFSET_LEFT ((TIC80_FULLWIDTH-TIC80_WIDTH)/2)
|
||||||
@@ -1180,7 +1179,8 @@ static s32 start(s32 argc, char **argv, const char* folder)
|
|||||||
|
|
||||||
platform.studio = studioInit(argc, argv, platform.audio.spec.freq, folder, &systemInterface);
|
platform.studio = studioInit(argc, argv, platform.audio.spec.freq, folder, &systemInterface);
|
||||||
|
|
||||||
enum{Width = TIC80_FULLWIDTH * STUDIO_UI_SCALE, Height = TIC80_FULLHEIGHT * STUDIO_UI_SCALE};
|
const s32 Width = TIC80_FULLWIDTH * platform.studio->config()->uiScale;
|
||||||
|
const s32 Height = TIC80_FULLHEIGHT * platform.studio->config()->uiScale;
|
||||||
|
|
||||||
platform.window = SDL_CreateWindow( TIC_TITLE, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
platform.window = SDL_CreateWindow( TIC_TITLE, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
||||||
Width, Height, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE| SDL_WINDOW_OPENGL);
|
Width, Height, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE| SDL_WINDOW_OPENGL);
|
||||||
|
|||||||
@@ -82,6 +82,8 @@ typedef struct
|
|||||||
const char* crtShader;
|
const char* crtShader;
|
||||||
const tic_cartridge* cart;
|
const tic_cartridge* cart;
|
||||||
|
|
||||||
|
s32 uiScale;
|
||||||
|
|
||||||
} StudioConfig;
|
} StudioConfig;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
|
|||||||
Reference in new issue
Block a user