Clipping doesn't work with tri() api #541
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@ -939,8 +939,9 @@ static void api_tri(tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32
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ticLine(memory, x3, y3, x1, y1, color, triPixelFunc);
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u8 final_color = mapColor(&machine->memory, color);
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s32 yt = max(0, min(y1, min(y2, y3)));
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s32 yb = min(TIC80_HEIGHT, max(y1, max(y2, y3)) + 1);
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s32 yt = max(machine->state.clip.t, min(y1, min(y2, y3)));
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s32 yb = min(machine->state.clip.b, max(y1, max(y2, y3)) + 1);
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for(s32 y = yt; y < yb; y++) {
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s32 xl = max(SidesBuffer.Left[y], machine->state.clip.l);
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s32 xr = min(SidesBuffer.Right[y]+1, machine->state.clip.r);
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