BT Keyboard Focus On Android Version #60
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								src/studio.c
									
									
									
									
									
								
							
							
						
						
									
										30
									
								
								src/studio.c
									
									
									
									
									
								
							@@ -908,21 +908,6 @@ static void initMenuMode()
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	initMenu(studio.menu, studio.tic, studio.fs);
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}
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static void enableScreenTextInput()
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{
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	if(SDL_HasScreenKeyboardSupport())
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	{
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		static const EditorMode TextModes[] = {TIC_CONSOLE_MODE, TIC_CODE_MODE};
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		for(s32 i = 0; i < COUNT_OF(TextModes); i++)
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			if(TextModes[i] == studio.mode)
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			{
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				SDL_StartTextInput();
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				break;
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			}
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	}
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}
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void runGameFromSurf()
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{
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	studio.tic->api.reset(studio.tic);
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@@ -959,7 +944,6 @@ void setStudioMode(EditorMode mode)
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		switch (prev)
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		{
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		case TIC_START_MODE:
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			SDL_StartTextInput();
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		case TIC_CONSOLE_MODE:
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		case TIC_RUN_MODE:
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		case TIC_KEYMAP_MODE:
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@@ -981,15 +965,6 @@ void setStudioMode(EditorMode mode)
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		}
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		studio.mode = mode;
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		if(prev == TIC_RUN_MODE)
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			enableScreenTextInput();
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		else if ((prev == TIC_MENU_MODE || prev == TIC_SURF_MODE) && studio.mode != TIC_RUN_MODE)
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			enableScreenTextInput();
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		if(SDL_HasScreenKeyboardSupport() &&
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			(studio.mode == TIC_RUN_MODE || studio.mode == TIC_SURF_MODE || studio.mode == TIC_MENU_MODE))
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			SDL_StopTextInput();
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	}
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}
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@@ -1947,7 +1922,9 @@ SDL_Event* pollEvent()
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			}
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			break;
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		case SDL_FINGERUP:
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			enableScreenTextInput();
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			if(SDL_HasScreenKeyboardSupport() && !SDL_IsTextInputActive())
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				if(studio.mode == TIC_CONSOLE_MODE || studio.mode == TIC_CODE_MODE)
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					SDL_StartTextInput();
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			break;
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		case SDL_QUIT:
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			exitStudio();
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@@ -2646,7 +2623,6 @@ static void onFSInitialized(FileSystem* fs)
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	if(studio.console->skipStart)
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	{
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		SDL_StartTextInput();
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		setStudioMode(TIC_CONSOLE_MODE);
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	}
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