added OVR to Sprite and Map editors

This commit is contained in:
BADIM-PC\Vadim 2017-12-08 13:54:01 +03:00
parent 2b406bce51
commit effcdbf485
11 changed files with 129 additions and 75 deletions

View File

@ -809,7 +809,7 @@ void callJavascriptTick(tic_machine* machine)
}
}
void callJavascriptScanline(tic_mem* memory, s32 row)
void callJavascriptScanline(tic_mem* memory, s32 row, void* data)
{
tic_machine* machine = (tic_machine*)memory;
duk_context* duk = machine->js;
@ -830,7 +830,7 @@ void callJavascriptScanline(tic_mem* memory, s32 row)
else duk_pop(duk);
}
void callJavascriptOverlap(tic_mem* memory)
void callJavascriptOverlap(tic_mem* memory, void* data)
{
tic_machine* machine = (tic_machine*)memory;
duk_context* duk = machine->js;

View File

@ -1227,7 +1227,7 @@ void callLuaTick(tic_machine* machine)
}
}
void callLuaScanline(tic_mem* memory, s32 row)
void callLuaScanline(tic_mem* memory, s32 row, void* data)
{
tic_machine* machine = (tic_machine*)memory;
lua_State* lua = machine->lua;
@ -1247,7 +1247,7 @@ void callLuaScanline(tic_mem* memory, s32 row)
}
}
void callLuaOverlap(tic_mem* memory)
void callLuaOverlap(tic_mem* memory, void* data)
{
tic_machine* machine = (tic_machine*)memory;
lua_State* lua = machine->lua;

View File

@ -140,8 +140,8 @@ bool initJavascript(tic_machine* machine, const char* code);
void callLuaTick(tic_machine* machine);
void callJavascriptTick(tic_machine* machine);
void callLuaScanline(tic_mem* memory, s32 row);
void callJavascriptScanline(tic_mem* memory, s32 row);
void callLuaScanline(tic_mem* memory, s32 row, void* data);
void callJavascriptScanline(tic_mem* memory, s32 row, void* data);
void callLuaOverlap(tic_mem* memory);
void callJavascriptOverlap(tic_mem* memory);
void callLuaOverlap(tic_mem* memory, void* data);
void callJavascriptOverlap(tic_mem* memory, void* data);

View File

@ -349,6 +349,13 @@ static void drawSheet(Map* map, s32 x, s32 y)
SDL_Rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
map->tic->api.rect_border(map->tic, rect.x - 1, rect.y - 1, rect.w + 2, rect.h + 2, (tic_color_white));
}
static void drawSheetOvr(Map* map, s32 x, s32 y)
{
if(!map->sheet.show)return;
SDL_Rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
if(checkMousePos(&rect))
{
@ -821,6 +828,8 @@ static void drawSelection(Map* map)
static void drawGrid(Map* map)
{
tic_mem* tic = map->tic;
s32 scrollX = map->scroll.x % TIC_SPRITESIZE;
s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
@ -829,9 +838,8 @@ static void drawGrid(Map* map)
if(j >= 0 && j < TIC80_HEIGHT)
for(s32 i = 0; i < TIC80_WIDTH; i++)
{
s32 index = i + j*TIC80_WIDTH;
u8 color = tic_tool_peek4(map->tic->ram.vram.screen.data, index);
tic_tool_poke4(map->tic->ram.vram.screen.data, index, (color+1)%TIC_PALETTE_SIZE);
u8 color = tic->api.get_pixel(tic, i, j);
tic->api.pixel(tic, i, j, (color+1)%TIC_PALETTE_SIZE);
}
}
@ -842,15 +850,14 @@ static void drawGrid(Map* map)
{
if((i+scrollY) % TIC_SPRITESIZE)
{
s32 index = j + i*TIC80_WIDTH;
u8 color = tic_tool_peek4(map->tic->ram.vram.screen.data, index);
tic_tool_poke4(map->tic->ram.vram.screen.data, index, (color+1)%TIC_PALETTE_SIZE);
u8 color = tic->api.get_pixel(tic, j, i);
tic->api.pixel(tic, j, i, (color+1)%TIC_PALETTE_SIZE);
}
}
}
}
static void drawMap(Map* map)
static void drawMapOvr(Map* map)
{
SDL_Rect rect = {MAP_X, MAP_Y, MAP_WIDTH, MAP_HEIGHT};
@ -858,7 +865,7 @@ static void drawMap(Map* map)
s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
map->tic->api.map(map->tic, &map->tic->cart.gfx, map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE,
TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, 0, 1);
TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, -1, 1);
if(map->canvas.grid || map->scroll.active)
drawGrid(map);
@ -1112,7 +1119,6 @@ static void tick(Map* map)
map->tic->api.clear(map->tic, TIC_COLOR_BG);
drawMap(map);
drawSheet(map, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE);
drawMapToolbar(map, TIC80_WIDTH - 9*TIC_FONT_WIDTH, 1);
drawToolbar(map->tic, TIC_COLOR_BG, false);
@ -1131,9 +1137,14 @@ static void onStudioEvent(Map* map, StudioEvent event)
}
}
static void scanline(tic_mem* tic, s32 row)
static void overlap(tic_mem* tic, void* data)
{
memcpy(tic->ram.vram.palette.data, row < TOOLBAR_SIZE ? tic->config.palette.data : tic->cart.palette.data, sizeof(tic_palette));
Map* map = (Map*)data;
tic->api.clip(tic, 0, TOOLBAR_SIZE, TIC80_WIDTH - (map->sheet.show ? TIC_SPRITESHEET_SIZE+2 : 0), TIC80_HEIGHT - TOOLBAR_SIZE);
drawMapOvr(map);
tic->api.clip(tic, 0, 0, TIC80_WIDTH, TIC80_HEIGHT);
drawSheetOvr(map, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE);
}
void initMap(Map* map, tic_mem* tic)
@ -1176,7 +1187,7 @@ void initMap(Map* map, tic_mem* tic)
},
.history = history_create(&tic->cart.gfx.map, sizeof tic->cart.gfx.map),
.event = onStudioEvent,
.scanline = scanline,
.overlap = overlap,
};
normalizeMap(&map->scroll.x, &map->scroll.y);

View File

@ -80,7 +80,7 @@ struct Map
void(*tick)(Map*);
void(*event)(Map*, StudioEvent);
void(*scanline)(tic_mem* tic, s32 row);
void(*overlap)(tic_mem* tic, void* data);
};
void initMap(Map*, tic_mem*);

View File

@ -370,6 +370,17 @@ static void drawCanvas(Sprite* sprite, s32 x, s32 y)
sprite->tic->api.rect(sprite->tic, x, y, CANVAS_SIZE, CANVAS_SIZE, (tic_color_black));
sprite->tic->api.rect(sprite->tic, x-1, y + CANVAS_SIZE+1, CANVAS_SIZE+2, 1, (tic_color_black));
if(!sprite->editPalette)
{
if(sprite->mode == SPRITE_DRAW_MODE)
{
drawBrushSlider(sprite, x - 15, y + 20);
}
}
}
static void drawCanvasOvr(Sprite* sprite, s32 x, s32 y)
{
SDL_Rect rect = getSpriteRect(sprite);
s32 r = rect.x + rect.w;
s32 b = rect.y + rect.h;
@ -390,7 +401,6 @@ static void drawCanvas(Sprite* sprite, s32 x, s32 y)
switch(sprite->mode)
{
case SPRITE_DRAW_MODE:
drawBrushSlider(sprite, x - 15, y + 20);
processDrawCanvasMouse(sprite, x, y, rect.x, rect.y);
break;
case SPRITE_PICK_MODE: processPickerCanvasMouse(sprite, x, y, rect.x, rect.y); break;
@ -521,7 +531,7 @@ static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value)
static const u8 Icon[] =
{
0b11100000,
0b10100000,
0b11100000,
0b11100000,
0b00000000,
0b00000000,
@ -550,7 +560,6 @@ static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value)
s32 offset = x + *value * (Size-1) / Max - 1;
drawBitIcon(offset, y, Icon, (tic_color_black));
drawBitIcon(offset, y-1, Icon, (tic_color_white));
sprite->tic->api.pixel(sprite->tic, offset+1, y, sprite->color);
}
{
@ -747,6 +756,18 @@ static void drawRGBSliders(Sprite* sprite, s32 x, s32 y)
drawRGBTools(sprite, x - 18, y + 26);
}
static void drawRGBSlidersOvr(Sprite* sprite, s32 x, s32 y)
{
enum{Gap = 6, Count = sizeof(tic_rgb), Size = CANVAS_SIZE, Max = 255};
u8* data = &sprite->tic->cart.palette.data[sprite->color * Count];
for(s32 i = 0; i < Count; i++)
{
sprite->tic->api.pixel(sprite->tic, x + data[i] * (Size-1) / Max, y + Gap*i, sprite->color);
}
}
static void drawPalette(Sprite* sprite, s32 x, s32 y)
{
SDL_Rect rect = {x, y, PALETTE_WIDTH-1, PALETTE_HEIGHT-1};
@ -774,43 +795,16 @@ static void drawPalette(Sprite* sprite, s32 x, s32 y)
}
sprite->tic->api.rect(sprite->tic, rect.x-1, rect.y-1, rect.w+2, rect.h+2, (tic_color_white));
for(s32 row = 0, i = 0; row < PALETTE_ROWS; row++)
for(s32 col = 0; col < PALETTE_COLS; col++)
sprite->tic->api.rect(sprite->tic, x + col * PALETTE_CELL_SIZE, y + row * PALETTE_CELL_SIZE, PALETTE_CELL_SIZE-1, PALETTE_CELL_SIZE-1, i++);
sprite->tic->api.rect(sprite->tic, rect.x-1, rect.y+rect.h+1, PALETTE_WIDTH+1, 1, (tic_color_black));
{
s32 offsetX = x + (sprite->color % PALETTE_COLS) * PALETTE_CELL_SIZE;
s32 offsetY = y + (sprite->color / PALETTE_COLS) * PALETTE_CELL_SIZE;
sprite->tic->api.rect(sprite->tic, offsetX - 1, offsetY - 1, PALETTE_CELL_SIZE + 1, PALETTE_CELL_SIZE + 1, sprite->color);
sprite->tic->api.rect_border(sprite->tic, offsetX - 2, offsetY - 2, PALETTE_CELL_SIZE + 3, PALETTE_CELL_SIZE + 3, (tic_color_white));
if(offsetY > y)
sprite->tic->api.rect(sprite->tic, offsetX - 2, rect.y + rect.h+2, PALETTE_CELL_SIZE+3, 1, (tic_color_black));
}
{
static const u8 Icon[] =
{
0b00000000,
0b00111000,
0b01000100,
0b01000100,
0b01000100,
0b00111000,
0b00000000,
0b00000000,
};
s32 offsetX = x + (sprite->color2 % PALETTE_COLS) * PALETTE_CELL_SIZE;
s32 offsetY = y + (sprite->color2 / PALETTE_COLS) * PALETTE_CELL_SIZE;
drawBitIcon(offsetX, offsetY, Icon, sprite->color2 == (tic_color_white) ? (tic_color_black) : (tic_color_white));
}
{
static const u8 Icon[] =
{
@ -854,6 +848,40 @@ static void drawPalette(Sprite* sprite, s32 x, s32 y)
}
}
static void drawPaletteOvr(Sprite* sprite, s32 x, s32 y)
{
for(s32 row = 0, i = 0; row < PALETTE_ROWS; row++)
for(s32 col = 0; col < PALETTE_COLS; col++)
sprite->tic->api.rect(sprite->tic, x + col * PALETTE_CELL_SIZE, y + row * PALETTE_CELL_SIZE, PALETTE_CELL_SIZE-1, PALETTE_CELL_SIZE-1, i++);
{
s32 offsetX = x + (sprite->color % PALETTE_COLS) * PALETTE_CELL_SIZE;
s32 offsetY = y + (sprite->color / PALETTE_COLS) * PALETTE_CELL_SIZE;
sprite->tic->api.rect(sprite->tic, offsetX - 1, offsetY - 1, PALETTE_CELL_SIZE + 1, PALETTE_CELL_SIZE + 1, sprite->color);
sprite->tic->api.rect_border(sprite->tic, offsetX - 2, offsetY - 2, PALETTE_CELL_SIZE + 3, PALETTE_CELL_SIZE + 3, (tic_color_white));
}
{
static const u8 Icon[] =
{
0b00000000,
0b00111000,
0b01000100,
0b01000100,
0b01000100,
0b00111000,
0b00000000,
0b00000000,
};
s32 offsetX = x + (sprite->color2 % PALETTE_COLS) * PALETTE_CELL_SIZE;
s32 offsetY = y + (sprite->color2 / PALETTE_COLS) * PALETTE_CELL_SIZE;
drawBitIcon(offsetX, offsetY, Icon, sprite->color2 == (tic_color_white) ? (tic_color_black) : (tic_color_white));
}
}
static void clearCanvasSelection(Sprite* sprite)
{
SDL_memset(&sprite->select.rect, 0, sizeof(SDL_Rect));
@ -904,6 +932,11 @@ static void drawSheet(Sprite* sprite, s32 x, s32 y)
selectSprite(sprite, getMouseX() - x - offset, getMouseY() - y - offset);
}
}
}
static void drawSheetOvr(Sprite* sprite, s32 x, s32 y)
{
SDL_Rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
for(s32 j = 0, index = (sprite->index - sprite->index % TIC_BANK_SPRITES); j < rect.h; j += TIC_SPRITESIZE)
for(s32 i = 0; i < rect.w; i += TIC_SPRITESIZE, index++)
@ -1480,9 +1513,16 @@ static void onStudioEvent(Sprite* sprite, StudioEvent event)
}
}
static void scanline(tic_mem* tic, s32 row)
static void overlap(tic_mem* tic, void* data)
{
memcpy(tic->ram.vram.palette.data, row < TOOLBAR_SIZE ? tic->config.palette.data : tic->cart.palette.data, sizeof(tic_palette));
Sprite* sprite = (Sprite*)data;
if(sprite->editPalette)
drawRGBSlidersOvr(sprite, 24, 91);
drawCanvasOvr(sprite, 24, 20);
drawPaletteOvr(sprite, 24, 112);
drawSheetOvr(sprite, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, 7);
}
void initSprite(Sprite* sprite, tic_mem* tic)
@ -1513,6 +1553,6 @@ void initSprite(Sprite* sprite, tic_mem* tic)
.mode = SPRITE_DRAW_MODE,
.history = history_create(tic->cart.gfx.tiles, TIC_SPRITES * sizeof(tic_tile)),
.event = onStudioEvent,
.scanline = scanline,
.overlap = overlap,
};
}

View File

@ -61,7 +61,7 @@ struct Sprite
void (*tick)(Sprite*);
void (*event)(Sprite*, StudioEvent);
void (*scanline)(tic_mem* tic, s32 row);
void (*overlap)(tic_mem* tic, void* data);
};
void initSprite(Sprite*, tic_mem*);

View File

@ -1425,7 +1425,7 @@ static void setCoverImage()
{
enum {Pitch = TIC80_FULLWIDTH*sizeof(u32)};
tic->api.blit(tic, tic->api.scanline, tic->api.overlap);
tic->api.blit(tic, tic->api.scanline, tic->api.overlap, NULL);
u32* buffer = SDL_malloc(TIC80_WIDTH * TIC80_HEIGHT * sizeof(u32));
@ -1912,6 +1912,7 @@ static void blitTexture()
tic_scanline scanline = NULL;
tic_overlap overlap = NULL;
void* data = NULL;
switch(studio.mode)
{
@ -1920,16 +1921,18 @@ static void blitTexture()
overlap = tic->api.overlap;
break;
case TIC_SPRITE_MODE:
scanline = studio.sprite.scanline;
overlap = studio.sprite.overlap;
data = &studio.sprite;
break;
case TIC_MAP_MODE:
scanline = studio.map.scanline;
overlap = studio.map.overlap;
data = &studio.map;
break;
default:
break;
}
tic->api.blit(tic, scanline, overlap);
tic->api.blit(tic, scanline, overlap, data);
SDL_memcpy(pixels, tic->screen, sizeof tic->screen);
recordFrame(pixels);

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@ -1510,20 +1510,20 @@ static void api_tick(tic_mem* memory, tic_tick_data* data)
: callLuaTick(machine);
}
static void api_scanline(tic_mem* memory, s32 row)
static void api_scanline(tic_mem* memory, s32 row, void* data)
{
tic_machine* machine = (tic_machine*)memory;
if(machine->state.initialized)
machine->state.scanline(memory, row);
machine->state.scanline(memory, row, data);
}
static void api_overlap(tic_mem* memory)
static void api_overlap(tic_mem* memory, void* data)
{
tic_machine* machine = (tic_machine*)memory;
if(machine->state.initialized)
machine->state.ovr.callback(memory);
machine->state.ovr.callback(memory, data);
}
static double api_time(tic_mem* memory)
@ -1704,13 +1704,13 @@ static inline void memset4(void *dst, u32 val, u32 dwords)
#endif
}
static void api_blit(tic_mem* tic, tic_scanline scanline, tic_overlap overlap)
static void api_blit(tic_mem* tic, tic_scanline scanline, tic_overlap overlap, void* data)
{
const u32* pal = tic_palette_blit(&tic->ram.vram.palette);
if(scanline)
{
scanline(tic, 0);
scanline(tic, 0, data);
pal = tic_palette_blit(&tic->ram.vram.palette);
}
@ -1740,7 +1740,7 @@ static void api_blit(tic_mem* tic, tic_scanline scanline, tic_overlap overlap)
if(scanline && (r < TIC80_HEIGHT-1))
{
scanline(tic, r+1);
scanline(tic, r+1, data);
pal = tic_palette_blit(&tic->ram.vram.palette);
}
}
@ -1748,7 +1748,7 @@ static void api_blit(tic_mem* tic, tic_scanline scanline, tic_overlap overlap)
memset4(&out[(TIC80_FULLHEIGHT-Bottom) * TIC80_FULLWIDTH], pal[tic->ram.vram.vars.border], TIC80_FULLWIDTH*Bottom);
if(overlap)
overlap(tic);
overlap(tic, data);
}
static void initApi(tic_api* api)

View File

@ -123,7 +123,7 @@ TIC80_API void tic80_tick(tic80* tic, tic80_input input)
tic80->memory->api.tick(tic80->memory, &tic80->tickData);
tic80->memory->api.tick_end(tic80->memory);
tic80->memory->api.blit(tic80->memory, tic80->memory->api.scanline, tic80->memory->api.overlap);
tic80->memory->api.blit(tic80->memory, tic80->memory->api.scanline, tic80->memory->api.overlap, NULL);
TickCounter++;
}

View File

@ -62,8 +62,8 @@ typedef struct
} tic_tick_data;
typedef struct tic_mem tic_mem;
typedef void(*tic_scanline)(tic_mem* memory, s32 row);
typedef void(*tic_overlap)(tic_mem* memory);
typedef void(*tic_scanline)(tic_mem* memory, s32 row, void* data);
typedef void(*tic_overlap)(tic_mem* memory, void* data);
typedef struct
{
@ -96,8 +96,8 @@ typedef struct
void (*music_frame) (tic_mem* memory, s32 track, s32 frame, s32 row, bool loop);
double (*time) (tic_mem* memory);
void (*tick) (tic_mem* memory, tic_tick_data* data);
void (*scanline) (tic_mem* memory, s32 row);
void (*overlap) (tic_mem* memory);
void (*scanline) (tic_mem* memory, s32 row, void* data);
void (*overlap) (tic_mem* memory, void* data);
void (*reset) (tic_mem* memory);
void (*pause) (tic_mem* memory);
void (*resume) (tic_mem* memory);
@ -109,7 +109,7 @@ typedef struct
void (*tick_start) (tic_mem* memory, const tic_sound* src);
void (*tick_end) (tic_mem* memory);
void (*blit) (tic_mem* tic, tic_scanline scanline, tic_overlap overlap);
void (*blit) (tic_mem* tic, tic_scanline scanline, tic_overlap overlap, void* data);
tic_script_lang (*get_script)(tic_mem* memory);
} tic_api;