added OVR to Sprite and Map editors
This commit is contained in:
		@@ -809,7 +809,7 @@ void callJavascriptTick(tic_machine* machine)
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	}
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}
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void callJavascriptScanline(tic_mem* memory, s32 row)
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void callJavascriptScanline(tic_mem* memory, s32 row, void* data)
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{
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	tic_machine* machine = (tic_machine*)memory;
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	duk_context* duk = machine->js;
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@@ -830,7 +830,7 @@ void callJavascriptScanline(tic_mem* memory, s32 row)
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	else duk_pop(duk);
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}
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void callJavascriptOverlap(tic_mem* memory)
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void callJavascriptOverlap(tic_mem* memory, void* data)
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{
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	tic_machine* machine = (tic_machine*)memory;
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	duk_context* duk = machine->js;
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@@ -1227,7 +1227,7 @@ void callLuaTick(tic_machine* machine)
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 	}
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}
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void callLuaScanline(tic_mem* memory, s32 row)
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void callLuaScanline(tic_mem* memory, s32 row, void* data)
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{
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	tic_machine* machine = (tic_machine*)memory;
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	lua_State* lua = machine->lua;
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@@ -1247,7 +1247,7 @@ void callLuaScanline(tic_mem* memory, s32 row)
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	}
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}
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void callLuaOverlap(tic_mem* memory)
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void callLuaOverlap(tic_mem* memory, void* data)
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{
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	tic_machine* machine = (tic_machine*)memory;
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	lua_State* lua = machine->lua;
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@@ -140,8 +140,8 @@ bool initJavascript(tic_machine* machine, const char* code);
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void callLuaTick(tic_machine* machine);
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void callJavascriptTick(tic_machine* machine);
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void callLuaScanline(tic_mem* memory, s32 row);
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void callJavascriptScanline(tic_mem* memory, s32 row);
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void callLuaScanline(tic_mem* memory, s32 row, void* data);
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void callJavascriptScanline(tic_mem* memory, s32 row, void* data);
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void callLuaOverlap(tic_mem* memory);
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void callJavascriptOverlap(tic_mem* memory);
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void callLuaOverlap(tic_mem* memory, void* data);
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void callJavascriptOverlap(tic_mem* memory, void* data);
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		||||
							
								
								
									
										35
									
								
								src/map.c
									
									
									
									
									
								
							
							
						
						
									
										35
									
								
								src/map.c
									
									
									
									
									
								
							@@ -349,6 +349,13 @@ static void drawSheet(Map* map, s32 x, s32 y)
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	SDL_Rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
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	map->tic->api.rect_border(map->tic, rect.x - 1, rect.y - 1, rect.w + 2, rect.h + 2, (tic_color_white));
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}
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static void drawSheetOvr(Map* map, s32 x, s32 y)
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{
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	if(!map->sheet.show)return;
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	SDL_Rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
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	if(checkMousePos(&rect))
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	{
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@@ -821,6 +828,8 @@ static void drawSelection(Map* map)
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static void drawGrid(Map* map)
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{
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	tic_mem* tic = map->tic;
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	s32 scrollX = map->scroll.x % TIC_SPRITESIZE;
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	s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
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@@ -829,9 +838,8 @@ static void drawGrid(Map* map)
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		if(j >= 0 && j < TIC80_HEIGHT)
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			for(s32 i = 0; i < TIC80_WIDTH; i++)
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			{				
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				s32 index = i + j*TIC80_WIDTH;
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				u8 color = tic_tool_peek4(map->tic->ram.vram.screen.data, index);
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				tic_tool_poke4(map->tic->ram.vram.screen.data, index, (color+1)%TIC_PALETTE_SIZE);
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				u8 color = tic->api.get_pixel(tic, i, j);
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				tic->api.pixel(tic, i, j, (color+1)%TIC_PALETTE_SIZE);
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			}
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	}
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@@ -842,15 +850,14 @@ static void drawGrid(Map* map)
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			{
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				if((i+scrollY) % TIC_SPRITESIZE)
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				{
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					s32 index = j + i*TIC80_WIDTH;
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					u8 color = tic_tool_peek4(map->tic->ram.vram.screen.data, index);
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					tic_tool_poke4(map->tic->ram.vram.screen.data, index, (color+1)%TIC_PALETTE_SIZE);						
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					u8 color = tic->api.get_pixel(tic, j, i);
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					tic->api.pixel(tic, j, i, (color+1)%TIC_PALETTE_SIZE);					
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				}
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			}
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	}
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}
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static void drawMap(Map* map)
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static void drawMapOvr(Map* map)
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{
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	SDL_Rect rect = {MAP_X, MAP_Y, MAP_WIDTH, MAP_HEIGHT};
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@@ -858,7 +865,7 @@ static void drawMap(Map* map)
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	s32 scrollY = map->scroll.y % TIC_SPRITESIZE;
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	map->tic->api.map(map->tic, &map->tic->cart.gfx, map->scroll.x / TIC_SPRITESIZE, map->scroll.y / TIC_SPRITESIZE, 
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		TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, 0, 1);
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		TIC_MAP_SCREEN_WIDTH + 1, TIC_MAP_SCREEN_HEIGHT + 1, -scrollX, -scrollY, -1, 1);
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	if(map->canvas.grid || map->scroll.active)
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		drawGrid(map);
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@@ -1112,7 +1119,6 @@ static void tick(Map* map)
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	map->tic->api.clear(map->tic, TIC_COLOR_BG);
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	drawMap(map);
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	drawSheet(map, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE);
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	drawMapToolbar(map, TIC80_WIDTH - 9*TIC_FONT_WIDTH, 1);
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	drawToolbar(map->tic, TIC_COLOR_BG, false);
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@@ -1131,9 +1137,14 @@ static void onStudioEvent(Map* map, StudioEvent event)
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	}
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}
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static void scanline(tic_mem* tic, s32 row)
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static void overlap(tic_mem* tic, void* data)
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{
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	memcpy(tic->ram.vram.palette.data, row < TOOLBAR_SIZE ? tic->config.palette.data : tic->cart.palette.data, sizeof(tic_palette));
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	Map* map = (Map*)data;
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	tic->api.clip(tic, 0, TOOLBAR_SIZE, TIC80_WIDTH - (map->sheet.show ? TIC_SPRITESHEET_SIZE+2 : 0), TIC80_HEIGHT - TOOLBAR_SIZE);
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	drawMapOvr(map);
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	tic->api.clip(tic, 0, 0, TIC80_WIDTH, TIC80_HEIGHT);
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	drawSheetOvr(map, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, TOOLBAR_SIZE);
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}
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void initMap(Map* map, tic_mem* tic)
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@@ -1176,7 +1187,7 @@ void initMap(Map* map, tic_mem* tic)
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		},
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		.history = history_create(&tic->cart.gfx.map, sizeof tic->cart.gfx.map),
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		.event = onStudioEvent,
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		.scanline = scanline,
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		.overlap = overlap,
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	};
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	normalizeMap(&map->scroll.x, &map->scroll.y);
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@@ -80,7 +80,7 @@ struct Map
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	void(*tick)(Map*);
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	void(*event)(Map*, StudioEvent);
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	void(*scanline)(tic_mem* tic, s32 row);
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	void(*overlap)(tic_mem* tic, void* data);
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};
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void initMap(Map*, tic_mem*);
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		||||
							
								
								
									
										106
									
								
								src/sprite.c
									
									
									
									
									
								
							
							
						
						
									
										106
									
								
								src/sprite.c
									
									
									
									
									
								
							@@ -370,6 +370,17 @@ static void drawCanvas(Sprite* sprite, s32 x, s32 y)
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	sprite->tic->api.rect(sprite->tic, x, y, CANVAS_SIZE, CANVAS_SIZE, (tic_color_black));
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	sprite->tic->api.rect(sprite->tic, x-1, y + CANVAS_SIZE+1, CANVAS_SIZE+2, 1, (tic_color_black));
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	if(!sprite->editPalette)
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	{
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		if(sprite->mode == SPRITE_DRAW_MODE)
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		{
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			drawBrushSlider(sprite, x - 15, y + 20);
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		}		
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	}
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}
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static void drawCanvasOvr(Sprite* sprite, s32 x, s32 y)
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{
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	SDL_Rect rect = getSpriteRect(sprite);
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	s32 r = rect.x + rect.w;
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	s32 b = rect.y + rect.h;
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@@ -390,7 +401,6 @@ static void drawCanvas(Sprite* sprite, s32 x, s32 y)
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		switch(sprite->mode)
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		{
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		case SPRITE_DRAW_MODE: 
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			drawBrushSlider(sprite, x - 15, y + 20);
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			processDrawCanvasMouse(sprite, x, y, rect.x, rect.y);
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			break;
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		case SPRITE_PICK_MODE: processPickerCanvasMouse(sprite, x, y, rect.x, rect.y); break;
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@@ -521,7 +531,7 @@ static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value)
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		static const u8 Icon[] =
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		{
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			0b11100000,
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			0b10100000,
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			0b11100000,
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			0b11100000,
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			0b00000000,
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			0b00000000,
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@@ -550,7 +560,6 @@ static void drawRGBSlider(Sprite* sprite, s32 x, s32 y, u8* value)
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			s32 offset = x + *value * (Size-1) / Max - 1;
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			drawBitIcon(offset, y, Icon, (tic_color_black));
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			drawBitIcon(offset, y-1, Icon, (tic_color_white));
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			sprite->tic->api.pixel(sprite->tic, offset+1, y, sprite->color);
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		}
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		{
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@@ -747,6 +756,18 @@ static void drawRGBSliders(Sprite* sprite, s32 x, s32 y)
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	drawRGBTools(sprite, x - 18, y + 26);
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}
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static void drawRGBSlidersOvr(Sprite* sprite, s32 x, s32 y)
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{
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	enum{Gap = 6, Count = sizeof(tic_rgb), Size = CANVAS_SIZE, Max = 255};
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	u8* data = &sprite->tic->cart.palette.data[sprite->color * Count];
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	for(s32 i = 0; i < Count; i++)
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	{
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		sprite->tic->api.pixel(sprite->tic, x + data[i] * (Size-1) / Max, y + Gap*i, sprite->color);
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	}
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}
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static void drawPalette(Sprite* sprite, s32 x, s32 y)
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{
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	SDL_Rect rect = {x, y, PALETTE_WIDTH-1, PALETTE_HEIGHT-1};
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@@ -774,43 +795,16 @@ static void drawPalette(Sprite* sprite, s32 x, s32 y)
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	}
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	sprite->tic->api.rect(sprite->tic, rect.x-1, rect.y-1, rect.w+2, rect.h+2, (tic_color_white));
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	for(s32 row = 0, i = 0; row < PALETTE_ROWS; row++)
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		for(s32 col = 0; col < PALETTE_COLS; col++)
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			sprite->tic->api.rect(sprite->tic, x + col * PALETTE_CELL_SIZE, y + row * PALETTE_CELL_SIZE, PALETTE_CELL_SIZE-1, PALETTE_CELL_SIZE-1, i++);
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	sprite->tic->api.rect(sprite->tic, rect.x-1, rect.y+rect.h+1, PALETTE_WIDTH+1, 1, (tic_color_black));
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	{
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		s32 offsetX = x + (sprite->color % PALETTE_COLS) * PALETTE_CELL_SIZE;
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		s32 offsetY = y + (sprite->color / PALETTE_COLS) * PALETTE_CELL_SIZE;
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		sprite->tic->api.rect(sprite->tic, offsetX - 1, offsetY - 1, PALETTE_CELL_SIZE + 1, PALETTE_CELL_SIZE + 1, sprite->color);
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		sprite->tic->api.rect_border(sprite->tic, offsetX - 2, offsetY - 2, PALETTE_CELL_SIZE + 3, PALETTE_CELL_SIZE + 3, (tic_color_white));
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		if(offsetY > y)
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			sprite->tic->api.rect(sprite->tic, offsetX - 2, rect.y + rect.h+2, PALETTE_CELL_SIZE+3, 1, (tic_color_black));		
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	}
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	{
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		static const u8 Icon[] =
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		{
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			0b00000000,
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			0b00111000,
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			0b01000100,
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			0b01000100,
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			0b01000100,
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			0b00111000,
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			0b00000000,
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			0b00000000,
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		};
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		s32 offsetX = x + (sprite->color2 % PALETTE_COLS) * PALETTE_CELL_SIZE;
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		s32 offsetY = y + (sprite->color2 / PALETTE_COLS) * PALETTE_CELL_SIZE;
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		drawBitIcon(offsetX, offsetY, Icon, sprite->color2 == (tic_color_white) ? (tic_color_black) : (tic_color_white));
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	}
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	{
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		static const u8 Icon[] = 
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		||||
		{
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@@ -854,6 +848,40 @@ static void drawPalette(Sprite* sprite, s32 x, s32 y)
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	}
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}
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static void drawPaletteOvr(Sprite* sprite, s32 x, s32 y)
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{
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	for(s32 row = 0, i = 0; row < PALETTE_ROWS; row++)
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		for(s32 col = 0; col < PALETTE_COLS; col++)
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			sprite->tic->api.rect(sprite->tic, x + col * PALETTE_CELL_SIZE, y + row * PALETTE_CELL_SIZE, PALETTE_CELL_SIZE-1, PALETTE_CELL_SIZE-1, i++);
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	{
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		s32 offsetX = x + (sprite->color % PALETTE_COLS) * PALETTE_CELL_SIZE;
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		s32 offsetY = y + (sprite->color / PALETTE_COLS) * PALETTE_CELL_SIZE;
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		sprite->tic->api.rect(sprite->tic, offsetX - 1, offsetY - 1, PALETTE_CELL_SIZE + 1, PALETTE_CELL_SIZE + 1, sprite->color);
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		sprite->tic->api.rect_border(sprite->tic, offsetX - 2, offsetY - 2, PALETTE_CELL_SIZE + 3, PALETTE_CELL_SIZE + 3, (tic_color_white));
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	}
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	{
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		static const u8 Icon[] =
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		{
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			0b00000000,
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			0b00111000,
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			0b01000100,
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			0b01000100,
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			0b01000100,
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			0b00111000,
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			0b00000000,
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			0b00000000,
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		};
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		s32 offsetX = x + (sprite->color2 % PALETTE_COLS) * PALETTE_CELL_SIZE;
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		s32 offsetY = y + (sprite->color2 / PALETTE_COLS) * PALETTE_CELL_SIZE;
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		drawBitIcon(offsetX, offsetY, Icon, sprite->color2 == (tic_color_white) ? (tic_color_black) : (tic_color_white));
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	}
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}
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static void clearCanvasSelection(Sprite* sprite)
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{
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	SDL_memset(&sprite->select.rect, 0, sizeof(SDL_Rect));
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		||||
@@ -904,6 +932,11 @@ static void drawSheet(Sprite* sprite, s32 x, s32 y)
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			selectSprite(sprite, getMouseX() - x - offset, getMouseY() - y - offset);
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		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void drawSheetOvr(Sprite* sprite, s32 x, s32 y)
 | 
			
		||||
{
 | 
			
		||||
	SDL_Rect rect = {x, y, TIC_SPRITESHEET_SIZE, TIC_SPRITESHEET_SIZE};
 | 
			
		||||
 | 
			
		||||
	for(s32 j = 0, index = (sprite->index - sprite->index % TIC_BANK_SPRITES); j < rect.h; j += TIC_SPRITESIZE)
 | 
			
		||||
		for(s32 i = 0; i < rect.w; i += TIC_SPRITESIZE, index++)
 | 
			
		||||
@@ -1480,9 +1513,16 @@ static void onStudioEvent(Sprite* sprite, StudioEvent event)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void scanline(tic_mem* tic, s32 row)
 | 
			
		||||
static void overlap(tic_mem* tic, void* data)
 | 
			
		||||
{
 | 
			
		||||
	memcpy(tic->ram.vram.palette.data, row < TOOLBAR_SIZE ? tic->config.palette.data : tic->cart.palette.data, sizeof(tic_palette));
 | 
			
		||||
	Sprite* sprite = (Sprite*)data;
 | 
			
		||||
 | 
			
		||||
	if(sprite->editPalette)
 | 
			
		||||
		drawRGBSlidersOvr(sprite, 24, 91);
 | 
			
		||||
 | 
			
		||||
	drawCanvasOvr(sprite, 24, 20);
 | 
			
		||||
	drawPaletteOvr(sprite, 24, 112);
 | 
			
		||||
	drawSheetOvr(sprite, TIC80_WIDTH - TIC_SPRITESHEET_SIZE - 1, 7);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void initSprite(Sprite* sprite, tic_mem* tic)
 | 
			
		||||
@@ -1513,6 +1553,6 @@ void initSprite(Sprite* sprite, tic_mem* tic)
 | 
			
		||||
		.mode = SPRITE_DRAW_MODE,
 | 
			
		||||
		.history = history_create(tic->cart.gfx.tiles, TIC_SPRITES * sizeof(tic_tile)),
 | 
			
		||||
		.event = onStudioEvent,
 | 
			
		||||
		.scanline = scanline,
 | 
			
		||||
		.overlap = overlap,
 | 
			
		||||
	};
 | 
			
		||||
}
 | 
			
		||||
@@ -61,7 +61,7 @@ struct Sprite
 | 
			
		||||
 | 
			
		||||
	void (*tick)(Sprite*);
 | 
			
		||||
	void (*event)(Sprite*, StudioEvent);
 | 
			
		||||
	void (*scanline)(tic_mem* tic, s32 row);
 | 
			
		||||
	void (*overlap)(tic_mem* tic, void* data);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void initSprite(Sprite*, tic_mem*);
 | 
			
		||||
							
								
								
									
										11
									
								
								src/studio.c
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								src/studio.c
									
									
									
									
									
								
							@@ -1425,7 +1425,7 @@ static void setCoverImage()
 | 
			
		||||
	{
 | 
			
		||||
		enum {Pitch = TIC80_FULLWIDTH*sizeof(u32)};
 | 
			
		||||
 | 
			
		||||
		tic->api.blit(tic, tic->api.scanline, tic->api.overlap);
 | 
			
		||||
		tic->api.blit(tic, tic->api.scanline, tic->api.overlap, NULL);
 | 
			
		||||
 | 
			
		||||
		u32* buffer = SDL_malloc(TIC80_WIDTH * TIC80_HEIGHT * sizeof(u32));
 | 
			
		||||
 | 
			
		||||
@@ -1912,6 +1912,7 @@ static void blitTexture()
 | 
			
		||||
 | 
			
		||||
	tic_scanline scanline = NULL;
 | 
			
		||||
	tic_overlap overlap = NULL;
 | 
			
		||||
	void* data = NULL;
 | 
			
		||||
 | 
			
		||||
	switch(studio.mode)
 | 
			
		||||
	{
 | 
			
		||||
@@ -1920,16 +1921,18 @@ static void blitTexture()
 | 
			
		||||
		overlap = tic->api.overlap;
 | 
			
		||||
		break;
 | 
			
		||||
	case TIC_SPRITE_MODE:
 | 
			
		||||
		scanline = studio.sprite.scanline;
 | 
			
		||||
		overlap = studio.sprite.overlap;
 | 
			
		||||
		data = &studio.sprite;
 | 
			
		||||
		break;
 | 
			
		||||
	case TIC_MAP_MODE:
 | 
			
		||||
		scanline = studio.map.scanline;
 | 
			
		||||
		overlap = studio.map.overlap;
 | 
			
		||||
		data = &studio.map;
 | 
			
		||||
		break;
 | 
			
		||||
	default:
 | 
			
		||||
		break;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	tic->api.blit(tic, scanline, overlap);
 | 
			
		||||
	tic->api.blit(tic, scanline, overlap, data);
 | 
			
		||||
	SDL_memcpy(pixels, tic->screen, sizeof tic->screen);
 | 
			
		||||
 | 
			
		||||
	recordFrame(pixels);
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										16
									
								
								src/tic.c
									
									
									
									
									
								
							
							
						
						
									
										16
									
								
								src/tic.c
									
									
									
									
									
								
							@@ -1510,20 +1510,20 @@ static void api_tick(tic_mem* memory, tic_tick_data* data)
 | 
			
		||||
		: callLuaTick(machine);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void api_scanline(tic_mem* memory, s32 row)
 | 
			
		||||
static void api_scanline(tic_mem* memory, s32 row, void* data)
 | 
			
		||||
{
 | 
			
		||||
	tic_machine* machine = (tic_machine*)memory;
 | 
			
		||||
 | 
			
		||||
	if(machine->state.initialized)
 | 
			
		||||
		machine->state.scanline(memory, row);
 | 
			
		||||
		machine->state.scanline(memory, row, data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void api_overlap(tic_mem* memory)
 | 
			
		||||
static void api_overlap(tic_mem* memory, void* data)
 | 
			
		||||
{
 | 
			
		||||
	tic_machine* machine = (tic_machine*)memory;
 | 
			
		||||
 | 
			
		||||
	if(machine->state.initialized)
 | 
			
		||||
		machine->state.ovr.callback(memory);
 | 
			
		||||
		machine->state.ovr.callback(memory, data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static double api_time(tic_mem* memory)
 | 
			
		||||
@@ -1704,13 +1704,13 @@ static inline void memset4(void *dst, u32 val, u32 dwords)
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void api_blit(tic_mem* tic, tic_scanline scanline, tic_overlap overlap)
 | 
			
		||||
static void api_blit(tic_mem* tic, tic_scanline scanline, tic_overlap overlap, void* data)
 | 
			
		||||
{
 | 
			
		||||
	const u32* pal = tic_palette_blit(&tic->ram.vram.palette);
 | 
			
		||||
 | 
			
		||||
	if(scanline)
 | 
			
		||||
	{
 | 
			
		||||
		scanline(tic, 0);
 | 
			
		||||
		scanline(tic, 0, data);
 | 
			
		||||
		pal = tic_palette_blit(&tic->ram.vram.palette);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -1740,7 +1740,7 @@ static void api_blit(tic_mem* tic, tic_scanline scanline, tic_overlap overlap)
 | 
			
		||||
			
 | 
			
		||||
		if(scanline && (r < TIC80_HEIGHT-1))
 | 
			
		||||
		{
 | 
			
		||||
			scanline(tic, r+1);
 | 
			
		||||
			scanline(tic, r+1, data);
 | 
			
		||||
			pal = tic_palette_blit(&tic->ram.vram.palette);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
@@ -1748,7 +1748,7 @@ static void api_blit(tic_mem* tic, tic_scanline scanline, tic_overlap overlap)
 | 
			
		||||
	memset4(&out[(TIC80_FULLHEIGHT-Bottom) * TIC80_FULLWIDTH], pal[tic->ram.vram.vars.border], TIC80_FULLWIDTH*Bottom);
 | 
			
		||||
 | 
			
		||||
	if(overlap)
 | 
			
		||||
		overlap(tic);
 | 
			
		||||
		overlap(tic, data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void initApi(tic_api* api)
 | 
			
		||||
 
 | 
			
		||||
@@ -123,7 +123,7 @@ TIC80_API void tic80_tick(tic80* tic, tic80_input input)
 | 
			
		||||
	tic80->memory->api.tick(tic80->memory, &tic80->tickData);
 | 
			
		||||
	tic80->memory->api.tick_end(tic80->memory);
 | 
			
		||||
 | 
			
		||||
	tic80->memory->api.blit(tic80->memory, tic80->memory->api.scanline, tic80->memory->api.overlap);
 | 
			
		||||
	tic80->memory->api.blit(tic80->memory, tic80->memory->api.scanline, tic80->memory->api.overlap, NULL);
 | 
			
		||||
 | 
			
		||||
	TickCounter++;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										10
									
								
								src/ticapi.h
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								src/ticapi.h
									
									
									
									
									
								
							@@ -62,8 +62,8 @@ typedef struct
 | 
			
		||||
} tic_tick_data;
 | 
			
		||||
 | 
			
		||||
typedef struct tic_mem tic_mem;
 | 
			
		||||
typedef void(*tic_scanline)(tic_mem* memory, s32 row);
 | 
			
		||||
typedef void(*tic_overlap)(tic_mem* memory);
 | 
			
		||||
typedef void(*tic_scanline)(tic_mem* memory, s32 row, void* data);
 | 
			
		||||
typedef void(*tic_overlap)(tic_mem* memory, void* data);
 | 
			
		||||
 | 
			
		||||
typedef struct
 | 
			
		||||
{
 | 
			
		||||
@@ -96,8 +96,8 @@ typedef struct
 | 
			
		||||
	void (*music_frame)			(tic_mem* memory, s32 track, s32 frame, s32 row, bool loop);
 | 
			
		||||
	double (*time)				(tic_mem* memory);
 | 
			
		||||
	void (*tick)				(tic_mem* memory, tic_tick_data* data);
 | 
			
		||||
	void (*scanline)			(tic_mem* memory, s32 row);
 | 
			
		||||
	void (*overlap)				(tic_mem* memory);
 | 
			
		||||
	void (*scanline)			(tic_mem* memory, s32 row, void* data);
 | 
			
		||||
	void (*overlap)				(tic_mem* memory, void* data);
 | 
			
		||||
	void (*reset)				(tic_mem* memory);
 | 
			
		||||
	void (*pause)				(tic_mem* memory);
 | 
			
		||||
	void (*resume)				(tic_mem* memory);
 | 
			
		||||
@@ -109,7 +109,7 @@ typedef struct
 | 
			
		||||
 | 
			
		||||
	void (*tick_start)			(tic_mem* memory, const tic_sound* src);
 | 
			
		||||
	void (*tick_end)			(tic_mem* memory);
 | 
			
		||||
	void (*blit)				(tic_mem* tic, tic_scanline scanline, tic_overlap overlap);
 | 
			
		||||
	void (*blit)				(tic_mem* tic, tic_scanline scanline, tic_overlap overlap, void* data);
 | 
			
		||||
 | 
			
		||||
	tic_script_lang (*get_script)(tic_mem* memory);
 | 
			
		||||
} tic_api;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user