BADIM-PC\Vadim
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e58286276c
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some textri() optimisations
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2018-01-11 14:28:46 +03:00 |
BADIM-PC\Vadim
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87343a388f
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#477 keyword/api not valid if we have dot before
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2018-01-11 13:46:23 +03:00 |
BADIM-PC\Vadim
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db77e93370
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#497 USE_VSYNC added to the config (true by default)
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2018-01-11 13:29:44 +03:00 |
BADIM-PC\Vadim
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ea362a12e0
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#197 wait 1 sec before exit infinite loop
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2018-01-11 12:41:44 +03:00 |
BADIM-PC\Vadim
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329a6bad0b
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#477 keyword/api should have space before
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2018-01-11 11:58:15 +03:00 |
BADIM-PC\Vadim
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8b02b29a84
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bin2txt/makefile uses old 3rd-party libs paths #504
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2018-01-11 11:42:31 +03:00 |
BADIM-PC\Vadim
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c33e345eac
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moonscript moved to 3rd-party
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2018-01-11 07:57:14 +03:00 |
BADIM-PC\Vadim
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dca6c03300
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SDL_net moved to 3rd-party
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2018-01-10 17:36:49 +03:00 |
BADIM-PC\Vadim
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94e949e85e
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BlipBuf moved to 3rd-party
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2018-01-10 17:11:22 +03:00 |
BADIM-PC\Vadim
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cb4c0a22d4
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Merge branch 'master' of https://github.com/nesbox/TIC-80
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2018-01-10 16:06:18 +03:00 |
BADIM-PC\Vadim
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82d23a1bc0
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update to SDL 2.0.7 #502
pre built libs moved to 3rd-party
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2018-01-10 16:05:49 +03:00 |
Vadim Grigoruk
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d19e0582de
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updated Linux build instr
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2018-01-10 15:19:04 +03:00 |
BADIM-PC\Vadim
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ce8d603594
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update to SDL 2.0.7 #502
moving Duktape to 3rd-party
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2018-01-10 14:45:53 +03:00 |
BADIM-PC\Vadim
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00d35e7387
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update to SDL 2.0.7 #502
moving ext libs to 3rd-party
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2018-01-10 12:30:19 +03:00 |
BADIM-PC\Vadim
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b3c3b401d1
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Game Menu -> Gamepad Config configures only 2 gamepads #494
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2018-01-10 11:54:54 +03:00 |
BADIM-PC\Vadim
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53ccf8fba0
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"keymap" command configures only 2 gamepads #496
removed KEYMAP command
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2018-01-10 11:18:55 +03:00 |
BADIM-PC\Vadim
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4188b92432
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Merge branch 'SDL_207'
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2018-01-09 16:43:34 +03:00 |
TIC
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93fa73bc0d
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sdl207 for macosx
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2018-01-09 16:41:33 +03:00 |
BADIM-PC\Vadim
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6db4d92ada
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Revert "no message"
This reverts commit 9883ce66eb .
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2018-01-09 16:24:35 +03:00 |
BADIM-PC\Vadim
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9883ce66eb
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no message
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2018-01-09 16:18:44 +03:00 |
Nesbox
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078fa9c9ab
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sdl207 32bit lto
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2018-01-09 16:11:48 +03:00 |
tic
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e5043f6b32
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sdl207 lto lib x64
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2018-01-09 15:54:10 +03:00 |
BADIM-PC\Vadim
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5e2dba394e
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moved local 'includes' to 3rd-party
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2018-01-09 14:37:38 +03:00 |
BADIM-PC\Vadim
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6abbdec920
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can't compile new SDL Activity on Android, can't find "import java.util.Objects;"
will investigate later
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2018-01-09 13:57:57 +03:00 |
BADIM-PC\Vadim
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ab4d0cd9cb
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mingw, Android fixes
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2018-01-08 15:35:39 +03:00 |
BADIM-PC\Vadim
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2a76fbd705
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misprint: SDL_SCANCODE_RGUI mapped twice, SDL_SCANCODE_LGUI not mapped #499
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2018-01-08 10:44:08 +03:00 |
Vadim Grigoruk
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dc1aa89fd3
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Merge pull request #498 from jahodfra/hide_mouse
Don't show mouse if we don't use it for input.
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2018-01-08 10:41:06 +03:00 |
Vadim Grigoruk
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e8634c4ade
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Merge pull request #500 from frenetic/rotate_selection
Rotate sprite selection
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2018-01-08 10:28:31 +03:00 |
Guilherme Medeiros
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6b092a55f3
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Rotate sprite selection
Adds selection rotation.
Solves issue https://github.com/nesbox/TIC-80/issues/103
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2018-01-06 17:08:11 -03:00 |
BADIM-PC\Vadim
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4915bc7b66
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SDL 207 UWP works
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2018-01-06 02:48:58 +03:00 |
BADIM-PC\Vadim
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48503f51d0
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win32 builds
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2018-01-06 02:36:50 +03:00 |
František Jahoda
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efadc1fe65
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Don't show mouse if we don't use it for input.
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2018-01-05 23:22:23 +01:00 |
BADIM-PC\Vadim
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173fe4167b
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Merge branch 'noise_wave_fix'
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2018-01-05 22:10:41 +03:00 |
BADIM-PC\Vadim
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bcd37adbb9
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Revert "Possible issue with sfx: Bass tones sounds high #438"
This reverts commit 2bb479031e .
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2018-01-05 21:54:30 +03:00 |
BADIM-PC\Vadim
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394b3139b5
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Show info if your game has problems with sync #497
refresh rate is 59 on UWP for some reason
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2018-01-05 12:56:19 +03:00 |
BADIM-PC\Vadim
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9c20b3a2f3
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Show info if your game has problems with sync #497
showSync changed from bool to frames counter
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2018-01-05 12:34:14 +03:00 |
BADIM-PC\Vadim
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b9310a496b
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Show info if your game has problems with sync #497
removed minDelay, and soundblit() calls after screen is rendered
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2018-01-05 01:56:37 +03:00 |
BADIM-PC\Vadim
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cee75df3bb
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Show info if your game has problems with sync #497
added dropped frames counter
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2018-01-05 01:32:55 +03:00 |
BADIM-PC\Vadim
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d93d1f539b
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Show info if your game has problems with sync #497
there is no sense to use delay less then 10ms
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2018-01-05 00:38:59 +03:00 |
BADIM-PC\Vadim
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8f3e01a528
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Show info if your game has problems with sync #497
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2018-01-04 17:09:27 +03:00 |
BADIM-PC\Vadim
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4f0b6dab37
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start audio playing just before first queuing
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2018-01-04 15:46:21 +03:00 |
BADIM-PC\Vadim
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37b5e246b0
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VSYNC fixes for 100Hz displays
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2018-01-04 15:22:33 +03:00 |
Vadim Grigoruk
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908757880b
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Merge pull request #495 from frenetic/flip_canvas
Enable horizontal or vertical flipping of a sprite selection
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2018-01-04 13:18:15 +03:00 |
Guilherme Medeiros
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f6902aefac
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Enable horizontal or vertical flipping of a sprite selection
Solves part of the issue https://github.com/nesbox/TIC-80/issues/103
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2018-01-03 19:24:18 -03:00 |
BADIM-PC\Vadim
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424f47d8d4
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Don't use ESC and F1-F12 buttons in keyboard input #492
changed key codes
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2018-01-03 18:33:32 +03:00 |
BADIM-PC\Vadim
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1f7823ea6e
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Don't use ESC and F1-F12 buttons in keyboard input #492
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2018-01-03 15:52:12 +03:00 |
BADIM-PC\Vadim
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1e09c653ec
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TIC-80 crashes when moving mouse over keys in sfx mode #493
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2018-01-03 14:41:19 +03:00 |
BADIM-PC\Vadim
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d4131c0bb5
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Games get desynced #491
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2017-12-31 13:27:54 +03:00 |
BADIM-PC\Vadim
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c9fb9cbe73
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Games get desynced #491
removed timer using with VSYNC together
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2017-12-31 13:15:05 +03:00 |
BADIM-PC\Vadim
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d4948ebb46
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Revert "removed VSYNC using, games get desynced when using it with timer"
This reverts commit 9d722bfb87 .
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2017-12-31 12:43:00 +03:00 |