Guilherme Medeiros
fe39b5d6c7
Fix flipping a selection than trying to move it
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After flipping a selection, when we try to move it, TIC-80 was getting the previous seleciton back and then moving it.
2018-01-21 00:00:03 -03:00
Guilherme Medeiros
7279da73d9
Add 3rd-party repository as a submodule
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By adding the 3rd-party repository as a submodule, we ensure users have all the 3rd-party required to build TIC-80.
Also, if the 3rd party repository is updated, we will only need a single commit at TIC-80 repository to point to the newer head.
2018-01-19 18:25:54 -03:00
BADIM-PC\Vadim
e77f825dcc
Merge branch '#60'
2018-01-17 10:32:36 +03:00
BADIM-PC\Vadim
9df0eb4476
no message
2018-01-17 10:30:52 +03:00
BADIM-PC\Vadim
bd4905e8c3
no message
2018-01-16 11:25:53 +03:00
BADIM-PC\Vadim
f2bec8409e
Android updated to SDL 2.0.7
2018-01-15 23:54:09 +03:00
BADIM-PC\Vadim
b567be4da5
.60.3 hotfix
2018-01-13 15:16:03 +03:00
BADIM-PC\Vadim
0b82bcb480
android build reverted to SDL 2.0.5
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2.0.7 doesn't run for unknown reason
will fix in .70
2018-01-13 14:58:58 +03:00
BADIM-PC\Vadim
0f7d0f9882
Keywords get highlighted incorrectly #505
2018-01-12 08:21:03 +03:00
BADIM-PC\Vadim
2126e3ce9e
60.1 release
2018-01-11 14:57:33 +03:00
BADIM-PC\Vadim
e58286276c
some textri() optimisations
2018-01-11 14:28:46 +03:00
BADIM-PC\Vadim
87343a388f
#477 keyword/api not valid if we have dot before
2018-01-11 13:46:23 +03:00
BADIM-PC\Vadim
db77e93370
#497 USE_VSYNC added to the config (true by default)
2018-01-11 13:29:44 +03:00
BADIM-PC\Vadim
ea362a12e0
#197 wait 1 sec before exit infinite loop
2018-01-11 12:41:44 +03:00
BADIM-PC\Vadim
329a6bad0b
#477 keyword/api should have space before
2018-01-11 11:58:15 +03:00
BADIM-PC\Vadim
8b02b29a84
bin2txt/makefile uses old 3rd-party libs paths #504
2018-01-11 11:42:31 +03:00
BADIM-PC\Vadim
c33e345eac
moonscript moved to 3rd-party
2018-01-11 07:57:14 +03:00
BADIM-PC\Vadim
dca6c03300
SDL_net moved to 3rd-party
2018-01-10 17:36:49 +03:00
BADIM-PC\Vadim
94e949e85e
BlipBuf moved to 3rd-party
2018-01-10 17:11:22 +03:00
BADIM-PC\Vadim
cb4c0a22d4
Merge branch 'master' of https://github.com/nesbox/TIC-80
2018-01-10 16:06:18 +03:00
BADIM-PC\Vadim
82d23a1bc0
update to SDL 2.0.7 #502
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pre built libs moved to 3rd-party
2018-01-10 16:05:49 +03:00
Vadim Grigoruk
d19e0582de
updated Linux build instr
2018-01-10 15:19:04 +03:00
BADIM-PC\Vadim
ce8d603594
update to SDL 2.0.7 #502
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moving Duktape to 3rd-party
2018-01-10 14:45:53 +03:00
BADIM-PC\Vadim
00d35e7387
update to SDL 2.0.7 #502
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moving ext libs to 3rd-party
2018-01-10 12:30:19 +03:00
BADIM-PC\Vadim
b3c3b401d1
Game Menu -> Gamepad Config configures only 2 gamepads #494
2018-01-10 11:54:54 +03:00
BADIM-PC\Vadim
53ccf8fba0
"keymap" command configures only 2 gamepads #496
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removed KEYMAP command
2018-01-10 11:18:55 +03:00
BADIM-PC\Vadim
4188b92432
Merge branch 'SDL_207'
2018-01-09 16:43:34 +03:00
TIC
93fa73bc0d
sdl207 for macosx
2018-01-09 16:41:33 +03:00
BADIM-PC\Vadim
6db4d92ada
Revert "no message"
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This reverts commit 9883ce66eb
.
2018-01-09 16:24:35 +03:00
BADIM-PC\Vadim
9883ce66eb
no message
2018-01-09 16:18:44 +03:00
Nesbox
078fa9c9ab
sdl207 32bit lto
2018-01-09 16:11:48 +03:00
tic
e5043f6b32
sdl207 lto lib x64
2018-01-09 15:54:10 +03:00
BADIM-PC\Vadim
5e2dba394e
moved local 'includes' to 3rd-party
2018-01-09 14:37:38 +03:00
BADIM-PC\Vadim
6abbdec920
can't compile new SDL Activity on Android, can't find "import java.util.Objects;"
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will investigate later
2018-01-09 13:57:57 +03:00
BADIM-PC\Vadim
ab4d0cd9cb
mingw, Android fixes
2018-01-08 15:35:39 +03:00
BADIM-PC\Vadim
2a76fbd705
misprint: SDL_SCANCODE_RGUI mapped twice, SDL_SCANCODE_LGUI not mapped #499
2018-01-08 10:44:08 +03:00
Vadim Grigoruk
dc1aa89fd3
Merge pull request #498 from jahodfra/hide_mouse
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Don't show mouse if we don't use it for input.
2018-01-08 10:41:06 +03:00
Vadim Grigoruk
e8634c4ade
Merge pull request #500 from frenetic/rotate_selection
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Rotate sprite selection
2018-01-08 10:28:31 +03:00
Guilherme Medeiros
6b092a55f3
Rotate sprite selection
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Adds selection rotation.
Solves issue https://github.com/nesbox/TIC-80/issues/103
2018-01-06 17:08:11 -03:00
BADIM-PC\Vadim
4915bc7b66
SDL 207 UWP works
2018-01-06 02:48:58 +03:00
BADIM-PC\Vadim
48503f51d0
win32 builds
2018-01-06 02:36:50 +03:00
František Jahoda
efadc1fe65
Don't show mouse if we don't use it for input.
2018-01-05 23:22:23 +01:00
BADIM-PC\Vadim
173fe4167b
Merge branch 'noise_wave_fix'
2018-01-05 22:10:41 +03:00
BADIM-PC\Vadim
bcd37adbb9
Revert "Possible issue with sfx: Bass tones sounds high #438"
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This reverts commit 2bb479031e
.
2018-01-05 21:54:30 +03:00
BADIM-PC\Vadim
394b3139b5
Show info if your game has problems with sync #497
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refresh rate is 59 on UWP for some reason
2018-01-05 12:56:19 +03:00
BADIM-PC\Vadim
9c20b3a2f3
Show info if your game has problems with sync #497
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showSync changed from bool to frames counter
2018-01-05 12:34:14 +03:00
BADIM-PC\Vadim
b9310a496b
Show info if your game has problems with sync #497
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removed minDelay, and soundblit() calls after screen is rendered
2018-01-05 01:56:37 +03:00
BADIM-PC\Vadim
cee75df3bb
Show info if your game has problems with sync #497
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added dropped frames counter
2018-01-05 01:32:55 +03:00
BADIM-PC\Vadim
d93d1f539b
Show info if your game has problems with sync #497
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there is no sense to use delay less then 10ms
2018-01-05 00:38:59 +03:00
BADIM-PC\Vadim
8f3e01a528
Show info if your game has problems with sync #497
2018-01-04 17:09:27 +03:00