TIC-80-guile/src
BADIM-PC\Vadim 329a6bad0b #477 keyword/api should have space before 2018-01-11 11:58:15 +03:00
..
ext moonscript moved to 3rd-party 2018-01-11 07:57:14 +03:00
code.c Add support to crtl or shift to indent/unindent anywhere in the line #485 2017-12-28 22:44:07 +03:00
code.h added separate editor per bank 2017-12-14 17:08:04 +03:00
config.c Show info if your game has problems with sync #497 2018-01-05 12:34:14 +03:00
config.h opening TIC-80 sources 2017-09-26 09:59:34 +03:00
console.c "keymap" command configures only 2 gamepads #496 2018-01-10 11:18:55 +03:00
console.h #341 native export has been restored and now it supports compressing 2017-12-22 16:13:34 +03:00
defines.h opening TIC-80 sources 2017-09-26 09:59:34 +03:00
dialog.c first bank renamed to bank0 2017-12-14 15:37:05 +03:00
dialog.h opening TIC-80 sources 2017-09-26 09:59:34 +03:00
fs.c removed some compilation warnings for mingw 2017-12-14 15:19:13 +03:00
fs.h .50 version 2017-11-24 14:26:48 +03:00
history.c opening TIC-80 sources 2017-09-26 09:59:34 +03:00
history.h opening TIC-80 sources 2017-09-26 09:59:34 +03:00
html.c opening TIC-80 sources 2017-09-26 09:59:34 +03:00
jsapi.c update to SDL 2.0.7 #502 2018-01-10 14:45:53 +03:00
keycodes.c misprint: SDL_SCANCODE_RGUI mapped twice, SDL_SCANCODE_LGUI not mapped #499 2018-01-08 10:44:08 +03:00
luaapi.c moonscript moved to 3rd-party 2018-01-11 07:57:14 +03:00
machine.h BlipBuf moved to 3rd-party 2018-01-10 17:11:22 +03:00
map.c added separate editor per bank 2017-12-14 17:08:04 +03:00
map.h added separate editor per bank 2017-12-14 17:08:04 +03:00
menu.c Game Menu -> Gamepad Config configures only 2 gamepads #494 2018-01-10 11:54:54 +03:00
menu.h opening TIC-80 sources 2017-09-26 09:59:34 +03:00
music.c some UI improvements in Music Editor 2017-12-25 23:57:58 +03:00
music.h added separate editor per bank 2017-12-14 17:08:04 +03:00
net.c SDL_net moved to 3rd-party 2018-01-10 17:36:49 +03:00
net.h SDL_net moved to 3rd-party 2018-01-10 17:36:49 +03:00
run.c Move persistent memory outside of the RAM #483 2017-12-27 12:51:13 +03:00
run.h Move persistent memory outside of the RAM #483 2017-12-27 12:51:13 +03:00
sfx.c added banks loading from a .tic cart 2017-12-15 11:42:25 +03:00
sfx.h added separate editor per bank 2017-12-14 17:08:04 +03:00
sprite.c Rotate sprite selection 2018-01-06 17:08:11 -03:00
sprite.h added separate editor per bank 2017-12-14 17:08:04 +03:00
start.c no message 2017-12-10 11:32:49 +03:00
start.h opening TIC-80 sources 2017-09-26 09:59:34 +03:00
studio.c SDL_net moved to 3rd-party 2018-01-10 17:36:49 +03:00
studio.h "keymap" command configures only 2 gamepads #496 2018-01-10 11:18:55 +03:00
surf.c first bank renamed to bank0 2017-12-14 15:37:05 +03:00
surf.h opening TIC-80 sources 2017-09-26 09:59:34 +03:00
tic.c #477 keyword/api should have space before 2018-01-11 11:58:15 +03:00
tic.h Game Menu -> Gamepad Config configures only 2 gamepads #494 2018-01-10 11:54:54 +03:00
tic80.c Use mouse and gamepad simultaneously #484 2017-12-27 15:47:33 +03:00
ticapi.h #484 key api always should return bool value 2017-12-29 19:11:52 +03:00
tools.c no message 2017-11-30 15:51:52 +03:00
tools.h no message 2017-11-30 15:51:52 +03:00
world.c no message 2017-12-13 23:24:31 +03:00
world.h opening TIC-80 sources 2017-09-26 09:59:34 +03:00