Commit Graph

264 Commits

Author SHA1 Message Date
BADIM-PC\Vadim dd333baf38 ESC and F1-F12 disabled in game mode 2018-01-24 19:50:06 +03:00
BADIM-PC\Vadim b4c46a29e2 no message 2018-01-24 19:09:22 +03:00
BADIM-PC\Vadim 54b070850c gamepad mapping works 2018-01-24 17:56:55 +03:00
BADIM-PC\Vadim dc8c10438b no message 2018-01-24 16:59:02 +03:00
BADIM-PC\Vadim 1241b43ea7 no message 2018-01-24 16:39:29 +03:00
BADIM-PC\Vadim 29ab09efd0 keyboard input works 2018-01-24 16:13:46 +03:00
BADIM-PC\Vadim ce0aef409b mouse works 2018-01-24 14:55:13 +03:00
BADIM-PC\Vadim 7e6eaccda6 no message 2018-01-24 14:01:19 +03:00
BADIM-PC\Vadim ee5830b613 no message 2018-01-24 12:20:05 +03:00
BADIM-PC\Vadim 6cc4560cdc Use WebAssembly instead ASM.JS #515 2018-01-22 16:35:19 +03:00
BADIM-PC\Vadim e0cc606d2c Special functions should have common formatting #503 2018-01-22 14:28:14 +03:00
BADIM-PC\Vadim 607515947c SYNC label appears everywhere if your computer is slow #511 2018-01-22 12:59:34 +03:00
BADIM-PC\Vadim cb7206db34 dev prefix for .70 2018-01-22 12:37:18 +03:00
BADIM-PC\Vadim 102458869b dev prefix for .70 2018-01-22 12:34:21 +03:00
Vadim Grigoruk a3d6768d6b
Merge pull request #513 from technomancy/ctrl-page
Use ctrl-pageup/pagedown to cycle thru modes.
2018-01-22 11:04:32 +03:00
Vadim Grigoruk 25fe45b914
Merge pull request #510 from frenetic/fix-flip-than-move
Fix flipping a selection then trying to move it
2018-01-22 11:01:47 +03:00
Phil Hagelberg d8303a0a2b Use ctrl-pageup/pagedown to cycle thru modes. 2018-01-21 21:49:46 -08:00
BADIM-PC\Vadim eeed981c6c web player works faster if monitor refresh rate > 60Hz #512 2018-01-21 17:28:28 +03:00
Guilherme Medeiros fe39b5d6c7 Fix flipping a selection than trying to move it
After flipping a selection, when we try to move it, TIC-80 was getting the previous seleciton back and then moving it.
2018-01-21 00:00:03 -03:00
BADIM-PC\Vadim bd4905e8c3 no message 2018-01-16 11:25:53 +03:00
BADIM-PC\Vadim b567be4da5 .60.3 hotfix 2018-01-13 15:16:03 +03:00
BADIM-PC\Vadim 0f7d0f9882 Keywords get highlighted incorrectly #505 2018-01-12 08:21:03 +03:00
BADIM-PC\Vadim 2126e3ce9e 60.1 release 2018-01-11 14:57:33 +03:00
BADIM-PC\Vadim e58286276c some textri() optimisations 2018-01-11 14:28:46 +03:00
BADIM-PC\Vadim 87343a388f #477 keyword/api not valid if we have dot before 2018-01-11 13:46:23 +03:00
BADIM-PC\Vadim db77e93370 #497 USE_VSYNC added to the config (true by default) 2018-01-11 13:29:44 +03:00
BADIM-PC\Vadim ea362a12e0 #197 wait 1 sec before exit infinite loop 2018-01-11 12:41:44 +03:00
BADIM-PC\Vadim 329a6bad0b #477 keyword/api should have space before 2018-01-11 11:58:15 +03:00
BADIM-PC\Vadim c33e345eac moonscript moved to 3rd-party 2018-01-11 07:57:14 +03:00
BADIM-PC\Vadim dca6c03300 SDL_net moved to 3rd-party 2018-01-10 17:36:49 +03:00
BADIM-PC\Vadim 94e949e85e BlipBuf moved to 3rd-party 2018-01-10 17:11:22 +03:00
BADIM-PC\Vadim ce8d603594 update to SDL 2.0.7 #502
moving Duktape to 3rd-party
2018-01-10 14:45:53 +03:00
BADIM-PC\Vadim 00d35e7387 update to SDL 2.0.7 #502
moving ext libs to 3rd-party
2018-01-10 12:30:19 +03:00
BADIM-PC\Vadim b3c3b401d1 Game Menu -> Gamepad Config configures only 2 gamepads #494 2018-01-10 11:54:54 +03:00
BADIM-PC\Vadim 53ccf8fba0 "keymap" command configures only 2 gamepads #496
removed KEYMAP command
2018-01-10 11:18:55 +03:00
BADIM-PC\Vadim 4188b92432 Merge branch 'SDL_207' 2018-01-09 16:43:34 +03:00
BADIM-PC\Vadim 5e2dba394e moved local 'includes' to 3rd-party 2018-01-09 14:37:38 +03:00
BADIM-PC\Vadim ab4d0cd9cb mingw, Android fixes 2018-01-08 15:35:39 +03:00
BADIM-PC\Vadim 2a76fbd705 misprint: SDL_SCANCODE_RGUI mapped twice, SDL_SCANCODE_LGUI not mapped #499 2018-01-08 10:44:08 +03:00
Vadim Grigoruk dc1aa89fd3
Merge pull request #498 from jahodfra/hide_mouse
Don't show mouse if we don't use it for input.
2018-01-08 10:41:06 +03:00
Guilherme Medeiros 6b092a55f3 Rotate sprite selection
Adds selection rotation.
Solves issue https://github.com/nesbox/TIC-80/issues/103
2018-01-06 17:08:11 -03:00
František Jahoda efadc1fe65 Don't show mouse if we don't use it for input. 2018-01-05 23:22:23 +01:00
BADIM-PC\Vadim bcd37adbb9 Revert "Possible issue with sfx: Bass tones sounds high #438"
This reverts commit 2bb479031e.
2018-01-05 21:54:30 +03:00
BADIM-PC\Vadim 394b3139b5 Show info if your game has problems with sync #497
refresh rate is 59 on UWP for some reason
2018-01-05 12:56:19 +03:00
BADIM-PC\Vadim 9c20b3a2f3 Show info if your game has problems with sync #497
showSync changed from bool to frames counter
2018-01-05 12:34:14 +03:00
BADIM-PC\Vadim b9310a496b Show info if your game has problems with sync #497
removed minDelay, and soundblit() calls after screen is rendered
2018-01-05 01:56:37 +03:00
BADIM-PC\Vadim cee75df3bb Show info if your game has problems with sync #497
added dropped frames counter
2018-01-05 01:32:55 +03:00
BADIM-PC\Vadim d93d1f539b Show info if your game has problems with sync #497
there is no sense to use delay less then 10ms
2018-01-05 00:38:59 +03:00
BADIM-PC\Vadim 8f3e01a528 Show info if your game has problems with sync #497 2018-01-04 17:09:27 +03:00
BADIM-PC\Vadim 4f0b6dab37 start audio playing just before first queuing 2018-01-04 15:46:21 +03:00