BADIM-PC\Vadim
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e58547b9d4
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Revert "Expand drawHLineDma loop."
This reverts commit 2da54945b6 .
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2017-12-18 16:36:35 +03:00 |
BADIM-PC\Vadim
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84de8534b3
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Revert "Simplify loop."
This reverts commit aa1cc5ae2b .
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2017-12-18 16:36:27 +03:00 |
BADIM-PC\Vadim
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ca0a6d1035
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Revert "Use drawhline in api_tri."
This reverts commit 09c1743295 .
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2017-12-18 16:35:53 +03:00 |
František Jahoda
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09c1743295
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Use drawhline in api_tri.
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2017-12-17 23:04:38 +01:00 |
BADIM-PC\Vadim
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d2fe2adddb
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#341
added mask parameter for sync()
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2017-12-17 22:11:01 +03:00 |
BADIM-PC\Vadim
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b35513b692
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fixed textri() crash
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2017-12-17 20:50:07 +03:00 |
František Jahoda
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aa1cc5ae2b
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Simplify loop.
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2017-12-17 12:31:25 +01:00 |
František Jahoda
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2da54945b6
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Expand drawHLineDma loop.
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2017-12-17 00:54:57 +01:00 |
František Jahoda
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30d0a8aedb
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Speedup api_circle.
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2017-12-17 00:00:50 +01:00 |
BADIM-PC\Vadim
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c9ea8acb0b
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#341
added one sync() call per frame limitation
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2017-12-15 21:16:45 +03:00 |
BADIM-PC\Vadim
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c20fa09c0f
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changed params order for sync() api - section,bank,tocart
added 'pal' section to sync()
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2017-12-15 16:01:51 +03:00 |
BADIM-PC\Vadim
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f87414d050
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bank id encoded directly to chunk
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2017-12-15 15:35:41 +03:00 |
BADIM-PC\Vadim
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8c6c9e2810
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save project in text format works
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2017-12-15 14:38:28 +03:00 |
BADIM-PC\Vadim
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a2e59da716
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check banks overflow
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2017-12-15 12:00:33 +03:00 |
BADIM-PC\Vadim
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f7f30d47dc
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added banks saving to a .tic cart
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2017-12-15 11:52:37 +03:00 |
BADIM-PC\Vadim
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07616adaca
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added banks loading from a .tic cart
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2017-12-15 11:42:25 +03:00 |
BADIM-PC\Vadim
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bb1f8053d0
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first bank renamed to bank0
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2017-12-14 15:37:05 +03:00 |
BADIM-PC\Vadim
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4f55ed7667
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palette excluded from bank
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2017-12-14 15:05:43 +03:00 |
BADIM-PC\Vadim
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ebd40d5e74
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code loads from all the banks on the game start
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2017-12-14 14:53:47 +03:00 |
BADIM-PC\Vadim
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6e8a478ee9
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lua/js sync impl
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2017-12-14 11:50:50 +03:00 |
BADIM-PC\Vadim
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62a64515ef
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added sections/banks to SYNC api
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2017-12-14 10:54:23 +03:00 |
BADIM-PC\Vadim
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afd6fbc832
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code and palette moved to the bank section
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2017-12-13 19:54:00 +03:00 |
Vadim Grigoruk
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67bfbf4729
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Merge pull request #459 from jahodfra/api_blit2
Speed up of api_blit
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2017-12-12 09:26:05 +03:00 |
BADIM-PC\Vadim
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80dcda8c2a
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textri glitch. Textured triangle disappears. #458
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2017-12-11 22:05:49 +03:00 |
BADIM-PC\Vadim
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7a6dba1f24
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no message
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2017-12-11 12:20:04 +03:00 |
BADIM-PC\Vadim
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b13fc33aed
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no message
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2017-12-11 11:59:14 +03:00 |
BADIM-PC\Vadim
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409564cdde
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no message
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2017-12-11 11:44:46 +03:00 |
BADIM-PC\Vadim
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8f060245df
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no message
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2017-12-10 12:55:45 +03:00 |
BADIM-PC\Vadim
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be7151386d
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no message
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2017-12-10 12:12:09 +03:00 |
BADIM-PC\Vadim
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694a016334
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no message
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2017-12-10 11:32:49 +03:00 |
František Jahoda
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b4f1afd474
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Remove conditions from api_blit.
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2017-12-08 23:54:38 +01:00 |
František Jahoda
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2bb436eac6
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Update two pixels at once.
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2017-12-08 22:42:00 +01:00 |
BADIM-PC\Vadim
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effcdbf485
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added OVR to Sprite and Map editors
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2017-12-08 13:54:01 +03:00 |
BADIM-PC\Vadim
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ec1cf454a5
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no message
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2017-12-07 16:02:03 +03:00 |
BADIM-PC\Vadim
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37d93c2808
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DRAW_TILE_BODY breaks Windows build? #442
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2017-12-06 10:35:43 +03:00 |
BADIM-PC\Vadim
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19247d0e35
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DRAW_TILE_BODY breaks Windows build? #442
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2017-12-06 08:36:16 +03:00 |
František Jahoda
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96fe96dd00
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Implement changes from overlap drawing.
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2017-12-03 22:39:22 +01:00 |
František Jahoda
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21312e2cd3
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Minor styling changes.
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2017-12-03 22:20:49 +01:00 |
František Jahoda
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2af202e5ec
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Prettify macro
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2017-12-03 22:20:49 +01:00 |
František Jahoda
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0bc1022b67
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Speed up drawTile.
Clip the tile in all orientations.
Speed up blitting for scale=1.
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2017-12-03 22:20:49 +01:00 |
BADIM-PC\Vadim
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2d4a36d66c
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added vertical border scroll
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2017-12-02 19:19:17 +03:00 |
BADIM-PC\Vadim
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6cd9d17b9e
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no message
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2017-12-01 13:01:48 +03:00 |
BADIM-PC\Vadim
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c0c90287b8
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added getPixel
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2017-12-01 11:25:07 +03:00 |
BADIM-PC\Vadim
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096cd980df
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no message
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2017-12-01 10:40:53 +03:00 |
BADIM-PC\Vadim
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01669fcd89
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no message
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2017-12-01 09:40:06 +03:00 |
BADIM-PC\Vadim
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b46be919d4
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Revert "added OVR palette"
This reverts commit 68a89c7421 .
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2017-11-30 16:42:06 +03:00 |
BADIM-PC\Vadim
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983c31475d
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no message
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2017-11-30 16:41:37 +03:00 |
BADIM-PC\Vadim
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68a89c7421
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added OVR palette
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2017-11-30 16:23:37 +03:00 |
BADIM-PC\Vadim
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a2e97b018a
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no message
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2017-11-30 15:51:52 +03:00 |
BADIM-PC\Vadim
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c69d36abb7
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OVR works
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2017-11-30 14:21:05 +03:00 |
BADIM-PC\Vadim
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e3ad17f609
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no message
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2017-11-30 13:10:20 +03:00 |
BADIM-PC\Vadim
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f578428381
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no message
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2017-11-30 12:21:34 +03:00 |
BADIM-PC\Vadim
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7d259c7d9e
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no message
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2017-11-30 09:12:34 +03:00 |
František Jahoda
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f9247f1fcb
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Optimize api_blit inner loop.
Function takes half of the clock time.
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2017-11-29 22:56:45 +01:00 |
BADIM-PC\Vadim
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0f6132d137
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restored 'dofile' function
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2017-11-27 19:38:10 +03:00 |
tic
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8f4dae83a4
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crash fix
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2017-11-24 11:32:22 +03:00 |
Vadim Grigoruk
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715137a05a
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Merge pull request #413 from jahodfra/optimize-sprite
Speedup drawTile.
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2017-11-23 23:06:28 +03:00 |
František Jahoda
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bf715accfe
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CR
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2017-11-23 19:55:12 +01:00 |
František Jahoda
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58ab105a3c
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Fix one off error.
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2017-11-23 19:52:19 +01:00 |
BADIM-PC\Vadim
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392be5c469
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static inline functions
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2017-11-23 13:20:11 +03:00 |
František Jahoda
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069e7a5445
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Speedup drawTile.
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2017-11-22 22:16:22 +01:00 |
BADIM-PC\Vadim
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f4808d40d4
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#383
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2017-11-21 17:31:01 +03:00 |
BADIM-PC\Vadim
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c99b402c41
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getPixel doesn't correctly map the pixel. #408
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2017-11-21 11:11:24 +03:00 |
BADIM-PC\Vadim
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e741a0d0e0
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Merge branch 'master' into #374
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2017-11-17 23:39:20 +03:00 |
BADIM-PC\Vadim
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f27394249e
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blit api performance optimization
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2017-11-17 23:37:37 +03:00 |
BADIM-PC\Vadim
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44f9a0aca1
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no message
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2017-11-15 15:46:01 +03:00 |
BADIM-PC\Vadim
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1c8e5b2945
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no message
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2017-11-09 20:34:03 +03:00 |
BADIM-PC\Vadim
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c18505b4d0
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no message
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2017-11-08 15:31:56 +03:00 |
BADIM-PC\Vadim
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a726b30d84
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no message
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2017-11-08 14:07:23 +03:00 |
BADIM-PC\Vadim
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0e146aee0c
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no message
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2017-11-06 17:27:42 +03:00 |
BADIM-PC\Vadim
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6a86f0dd8f
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fixed gif recording and cover assigning
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2017-11-06 12:01:35 +03:00 |
BADIM-PC\Vadim
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935518bb46
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no message
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2017-11-03 19:40:02 +03:00 |
BADIM-PC\Vadim
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9c6a92f4d2
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blit function moved to tic core
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2017-11-03 19:39:14 +03:00 |
BADIM-PC\Vadim
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eb1352256d
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no message
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2017-11-02 22:29:31 +03:00 |
MonstersGoBoom
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1f6897ca64
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Crash fix
reject triangles that can crash
XYUV's switched to Floats. for textri ( this is important )
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2017-10-30 12:12:53 -04:00 |
BADIM-PC\Vadim
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24828a9bc8
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#303
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2017-10-20 12:52:54 +03:00 |
BADIM-PC\Vadim
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bf93beb4c4
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no message
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2017-10-20 09:58:35 +03:00 |
BADIM-PC\Vadim
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403a26482d
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textri command #317
minor fixes
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2017-09-28 23:46:27 +03:00 |
BADIM-PC\Vadim
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1ec8406ee8
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textri command #317
minor fixes
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2017-09-28 23:36:19 +03:00 |
BADIM-PC\Vadim
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be0a8cbeab
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"array subscript is below array bounds" compilation warning
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2017-09-28 17:08:52 +03:00 |
BADIM-PC\Vadim
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cef0b6dce0
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textri command #317
minor fixes
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2017-09-28 16:37:40 +03:00 |
jett@monstersgoboom.com
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4ac252adaa
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textri command
added to js & lua
supports use_map ( i.e. render like a map )
supports chroma ( i.e. ignore color )
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2017-09-28 09:15:04 -04:00 |
BADIM-PC\Vadim
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e502b89a1d
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opening TIC-80 sources
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2017-09-26 09:59:34 +03:00 |