BADIM-PC\Vadim
|
7e6eaccda6
|
no message
|
2018-01-24 14:01:19 +03:00 |
BADIM-PC\Vadim
|
ee5830b613
|
no message
|
2018-01-24 12:20:05 +03:00 |
BADIM-PC\Vadim
|
6cc4560cdc
|
Use WebAssembly instead ASM.JS #515
|
2018-01-22 16:35:19 +03:00 |
BADIM-PC\Vadim
|
e0cc606d2c
|
Special functions should have common formatting #503
|
2018-01-22 14:28:14 +03:00 |
BADIM-PC\Vadim
|
607515947c
|
SYNC label appears everywhere if your computer is slow #511
|
2018-01-22 12:59:34 +03:00 |
BADIM-PC\Vadim
|
cb7206db34
|
dev prefix for .70
|
2018-01-22 12:37:18 +03:00 |
BADIM-PC\Vadim
|
102458869b
|
dev prefix for .70
|
2018-01-22 12:34:21 +03:00 |
Vadim Grigoruk
|
a3d6768d6b
|
Merge pull request #513 from technomancy/ctrl-page
Use ctrl-pageup/pagedown to cycle thru modes.
|
2018-01-22 11:04:32 +03:00 |
Vadim Grigoruk
|
25fe45b914
|
Merge pull request #510 from frenetic/fix-flip-than-move
Fix flipping a selection then trying to move it
|
2018-01-22 11:01:47 +03:00 |
Phil Hagelberg
|
d8303a0a2b
|
Use ctrl-pageup/pagedown to cycle thru modes.
|
2018-01-21 21:49:46 -08:00 |
BADIM-PC\Vadim
|
eeed981c6c
|
web player works faster if monitor refresh rate > 60Hz #512
|
2018-01-21 17:28:28 +03:00 |
Guilherme Medeiros
|
fe39b5d6c7
|
Fix flipping a selection than trying to move it
After flipping a selection, when we try to move it, TIC-80 was getting the previous seleciton back and then moving it.
|
2018-01-21 00:00:03 -03:00 |
BADIM-PC\Vadim
|
bd4905e8c3
|
no message
|
2018-01-16 11:25:53 +03:00 |
BADIM-PC\Vadim
|
b567be4da5
|
.60.3 hotfix
|
2018-01-13 15:16:03 +03:00 |
BADIM-PC\Vadim
|
0f7d0f9882
|
Keywords get highlighted incorrectly #505
|
2018-01-12 08:21:03 +03:00 |
BADIM-PC\Vadim
|
2126e3ce9e
|
60.1 release
|
2018-01-11 14:57:33 +03:00 |
BADIM-PC\Vadim
|
e58286276c
|
some textri() optimisations
|
2018-01-11 14:28:46 +03:00 |
BADIM-PC\Vadim
|
87343a388f
|
#477 keyword/api not valid if we have dot before
|
2018-01-11 13:46:23 +03:00 |
BADIM-PC\Vadim
|
db77e93370
|
#497 USE_VSYNC added to the config (true by default)
|
2018-01-11 13:29:44 +03:00 |
BADIM-PC\Vadim
|
ea362a12e0
|
#197 wait 1 sec before exit infinite loop
|
2018-01-11 12:41:44 +03:00 |
BADIM-PC\Vadim
|
329a6bad0b
|
#477 keyword/api should have space before
|
2018-01-11 11:58:15 +03:00 |
BADIM-PC\Vadim
|
c33e345eac
|
moonscript moved to 3rd-party
|
2018-01-11 07:57:14 +03:00 |
BADIM-PC\Vadim
|
dca6c03300
|
SDL_net moved to 3rd-party
|
2018-01-10 17:36:49 +03:00 |
BADIM-PC\Vadim
|
94e949e85e
|
BlipBuf moved to 3rd-party
|
2018-01-10 17:11:22 +03:00 |
BADIM-PC\Vadim
|
ce8d603594
|
update to SDL 2.0.7 #502
moving Duktape to 3rd-party
|
2018-01-10 14:45:53 +03:00 |
BADIM-PC\Vadim
|
00d35e7387
|
update to SDL 2.0.7 #502
moving ext libs to 3rd-party
|
2018-01-10 12:30:19 +03:00 |
BADIM-PC\Vadim
|
b3c3b401d1
|
Game Menu -> Gamepad Config configures only 2 gamepads #494
|
2018-01-10 11:54:54 +03:00 |
BADIM-PC\Vadim
|
53ccf8fba0
|
"keymap" command configures only 2 gamepads #496
removed KEYMAP command
|
2018-01-10 11:18:55 +03:00 |
BADIM-PC\Vadim
|
4188b92432
|
Merge branch 'SDL_207'
|
2018-01-09 16:43:34 +03:00 |
BADIM-PC\Vadim
|
5e2dba394e
|
moved local 'includes' to 3rd-party
|
2018-01-09 14:37:38 +03:00 |
BADIM-PC\Vadim
|
ab4d0cd9cb
|
mingw, Android fixes
|
2018-01-08 15:35:39 +03:00 |
BADIM-PC\Vadim
|
2a76fbd705
|
misprint: SDL_SCANCODE_RGUI mapped twice, SDL_SCANCODE_LGUI not mapped #499
|
2018-01-08 10:44:08 +03:00 |
Vadim Grigoruk
|
dc1aa89fd3
|
Merge pull request #498 from jahodfra/hide_mouse
Don't show mouse if we don't use it for input.
|
2018-01-08 10:41:06 +03:00 |
Guilherme Medeiros
|
6b092a55f3
|
Rotate sprite selection
Adds selection rotation.
Solves issue https://github.com/nesbox/TIC-80/issues/103
|
2018-01-06 17:08:11 -03:00 |
František Jahoda
|
efadc1fe65
|
Don't show mouse if we don't use it for input.
|
2018-01-05 23:22:23 +01:00 |
BADIM-PC\Vadim
|
bcd37adbb9
|
Revert "Possible issue with sfx: Bass tones sounds high #438"
This reverts commit 2bb479031e .
|
2018-01-05 21:54:30 +03:00 |
BADIM-PC\Vadim
|
394b3139b5
|
Show info if your game has problems with sync #497
refresh rate is 59 on UWP for some reason
|
2018-01-05 12:56:19 +03:00 |
BADIM-PC\Vadim
|
9c20b3a2f3
|
Show info if your game has problems with sync #497
showSync changed from bool to frames counter
|
2018-01-05 12:34:14 +03:00 |
BADIM-PC\Vadim
|
b9310a496b
|
Show info if your game has problems with sync #497
removed minDelay, and soundblit() calls after screen is rendered
|
2018-01-05 01:56:37 +03:00 |
BADIM-PC\Vadim
|
cee75df3bb
|
Show info if your game has problems with sync #497
added dropped frames counter
|
2018-01-05 01:32:55 +03:00 |
BADIM-PC\Vadim
|
d93d1f539b
|
Show info if your game has problems with sync #497
there is no sense to use delay less then 10ms
|
2018-01-05 00:38:59 +03:00 |
BADIM-PC\Vadim
|
8f3e01a528
|
Show info if your game has problems with sync #497
|
2018-01-04 17:09:27 +03:00 |
BADIM-PC\Vadim
|
4f0b6dab37
|
start audio playing just before first queuing
|
2018-01-04 15:46:21 +03:00 |
BADIM-PC\Vadim
|
37b5e246b0
|
VSYNC fixes for 100Hz displays
|
2018-01-04 15:22:33 +03:00 |
Guilherme Medeiros
|
f6902aefac
|
Enable horizontal or vertical flipping of a sprite selection
Solves part of the issue https://github.com/nesbox/TIC-80/issues/103
|
2018-01-03 19:24:18 -03:00 |
BADIM-PC\Vadim
|
424f47d8d4
|
Don't use ESC and F1-F12 buttons in keyboard input #492
changed key codes
|
2018-01-03 18:33:32 +03:00 |
BADIM-PC\Vadim
|
1f7823ea6e
|
Don't use ESC and F1-F12 buttons in keyboard input #492
|
2018-01-03 15:52:12 +03:00 |
BADIM-PC\Vadim
|
1e09c653ec
|
TIC-80 crashes when moving mouse over keys in sfx mode #493
|
2018-01-03 14:41:19 +03:00 |
BADIM-PC\Vadim
|
d4131c0bb5
|
Games get desynced #491
|
2017-12-31 13:27:54 +03:00 |
BADIM-PC\Vadim
|
c9fb9cbe73
|
Games get desynced #491
removed timer using with VSYNC together
|
2017-12-31 13:15:05 +03:00 |
BADIM-PC\Vadim
|
d4948ebb46
|
Revert "removed VSYNC using, games get desynced when using it with timer"
This reverts commit 9d722bfb87 .
|
2017-12-31 12:43:00 +03:00 |
BADIM-PC\Vadim
|
9d722bfb87
|
removed VSYNC using, games get desynced when using it with timer
|
2017-12-31 12:41:55 +03:00 |
BADIM-PC\Vadim
|
8af72bbff9
|
key/keyp: Right shift doesn't work #488
added right shift/ctrl/alt handling
|
2017-12-31 00:55:42 +03:00 |
BADIM-PC\Vadim
|
d20232d673
|
#484 small fix
|
2017-12-29 19:20:37 +03:00 |
BADIM-PC\Vadim
|
16ba85425d
|
#484 key api always should return bool value
|
2017-12-29 19:11:52 +03:00 |
BADIM-PC\Vadim
|
95724eeccb
|
key() / keyp() works in JS
|
2017-12-29 18:47:03 +03:00 |
BADIM-PC\Vadim
|
7e9cf5648f
|
no message
|
2017-12-29 18:22:21 +03:00 |
BADIM-PC\Vadim
|
ca0a7c7167
|
added key() / keyp() LUA api
|
2017-12-29 17:59:07 +03:00 |
BADIM-PC\Vadim
|
c3a57954aa
|
no message
|
2017-12-29 15:44:42 +03:00 |
BADIM-PC\Vadim
|
acbacb574e
|
no message
|
2017-12-29 15:25:29 +03:00 |
BADIM-PC\Vadim
|
db261ff93f
|
Add support to crtl or shift to indent/unindent anywhere in the line #485
small fix, because history() saves cursor position too
|
2017-12-28 22:44:07 +03:00 |
Guilherme Medeiros
|
ea9f478076
|
Add support to crtl or shift to indent/unindent anywhere in the line
Fixes issue https://github.com/nesbox/TIC-80/issues/192
|
2017-12-28 15:21:38 -03:00 |
BADIM-PC\Vadim
|
2bb479031e
|
Possible issue with sfx: Bass tones sounds high #438
|
2017-12-27 16:34:59 +03:00 |
BADIM-PC\Vadim
|
8daa4c7f38
|
Use mouse and gamepad simultaneously #484
|
2017-12-27 15:47:33 +03:00 |
BADIM-PC\Vadim
|
9786c6dcc5
|
Move persistent memory outside of the RAM #483
|
2017-12-27 12:51:13 +03:00 |
BADIM-PC\Vadim
|
bac3a9c3b6
|
some sfx processing minor fixes
|
2017-12-26 00:15:13 +03:00 |
BADIM-PC\Vadim
|
a2ed1a0453
|
some UI improvements in Music Editor
|
2017-12-25 23:57:58 +03:00 |
BADIM-PC\Vadim
|
7756f3c365
|
.60 beta build
|
2017-12-24 12:36:58 +03:00 |
BADIM-PC\Vadim
|
86f6c78fc4
|
#60 show soft keyboard when when screen touched or mode switched to console/code
|
2017-12-24 12:24:41 +03:00 |
BADIM-PC\Vadim
|
abd3665c54
|
no message
|
2017-12-24 12:23:19 +03:00 |
BADIM-PC\Vadim
|
5667058369
|
HTML version should run on 60 FPS only, because some video cards have 100 Hz refresh rate
|
2017-12-23 19:26:46 +03:00 |
BADIM-PC\Vadim
|
1dc31e3c67
|
using SDL_ConvertAudio instead manual sound samples conversion
|
2017-12-23 19:17:43 +03:00 |
BADIM-PC\Vadim
|
59fe65f133
|
emscripten compilation fix
|
2017-12-23 19:16:29 +03:00 |
BADIM-PC\Vadim
|
913d4759cf
|
#477 script detection changes
|
2017-12-23 18:35:16 +03:00 |
BADIM-PC\Vadim
|
6bb605e640
|
#479 moved parse logic to lang config
|
2017-12-23 18:19:51 +03:00 |
BADIM-PC\Vadim
|
f78397ffea
|
TIC as single exe without dlls
|
2017-12-22 18:26:03 +03:00 |
BADIM-PC\Vadim
|
de7557e4f9
|
#341 native export has been restored and now it supports compressing
|
2017-12-22 16:13:34 +03:00 |
BADIM-PC\Vadim
|
ef502b2496
|
#477 outline func moved to TIC module
|
2017-12-22 14:20:15 +03:00 |
BADIM-PC\Vadim
|
f8af6390ab
|
This code makes assumption that get_script_config(tic)->singleComment is 3 chars long #478
|
2017-12-22 11:48:14 +03:00 |
BADIM-PC\Vadim
|
6a19f59b9d
|
#341 added pin button to synchronize banks between editors
|
2017-12-21 12:51:34 +03:00 |
BADIM-PC\Vadim
|
1a31f4e762
|
#473 fixed timer
|
2017-12-21 11:41:25 +03:00 |
BADIM-PC\Vadim
|
67d5ad4860
|
#477 api keywords moved to TIC module
|
2017-12-21 10:40:56 +03:00 |
BADIM-PC\Vadim
|
1280a1291a
|
#477 script config moved to TIC module
|
2017-12-21 10:28:14 +03:00 |
BADIM-PC\Vadim
|
b26eb6bd1c
|
#477 added block string [[ string ]] highlight
|
2017-12-21 09:09:45 +03:00 |
BADIM-PC\Vadim
|
63c0c77ea5
|
#477 fixed wrong highlight, when word nested api or keyword
|
2017-12-21 08:44:50 +03:00 |
BADIM-PC\Vadim
|
71c7144aa5
|
perf opt
don't draw invisible chars in the Code Editor
|
2017-12-21 00:10:44 +03:00 |
BADIM-PC\Vadim
|
838f676569
|
added JS and Moon syntax
|
2017-12-20 23:39:21 +03:00 |
BADIM-PC\Vadim
|
77158e1b6f
|
no message
|
2017-12-20 23:20:11 +03:00 |
BADIM-PC\Vadim
|
d5035caf47
|
added api and keywords syntax
|
2017-12-20 23:14:41 +03:00 |
BADIM-PC\Vadim
|
354c0a4701
|
numbers parsing optimisation
|
2017-12-20 22:59:45 +03:00 |
BADIM-PC\Vadim
|
b4b002464d
|
digit syntax works
detects 0x 0X .5 5e8
|
2017-12-20 22:46:08 +03:00 |
BADIM-PC\Vadim
|
e449656d57
|
single comment work
|
2017-12-20 22:06:43 +03:00 |
BADIM-PC\Vadim
|
d77aa85d4e
|
string block works
|
2017-12-20 21:57:29 +03:00 |
BADIM-PC\Vadim
|
0e35b78508
|
no message
|
2017-12-20 21:23:59 +03:00 |
BADIM-PC\Vadim
|
a235f62277
|
block comment works
|
2017-12-20 21:15:44 +03:00 |
BADIM-PC\Vadim
|
169877976e
|
single comments works
|
2017-12-20 20:53:19 +03:00 |
BADIM-PC\Vadim
|
9c43614612
|
reset bank indexes when cart is changed
|
2017-12-20 15:16:42 +03:00 |
BADIM-PC\Vadim
|
2eacc2bf34
|
Please, add "cartidge reset" api call #473
|
2017-12-20 15:07:35 +03:00 |
BADIM-PC\Vadim
|
0e997f5d33
|
Impossible to exit infinite while loop #197
fixed in JS
|
2017-12-20 14:42:34 +03:00 |
BADIM-PC\Vadim
|
a60099a587
|
#474
removed (s32) radius conversion
|
2017-12-20 13:58:44 +03:00 |
BADIM-PC\Vadim
|
6c6fa6cc8e
|
Speedup api_circle, api_tri. #474
it crashed when you try to draw circle with y<0
|
2017-12-20 10:10:30 +03:00 |
Vadim Grigoruk
|
46eb6f7a9a
|
Merge pull request #474 from jahodfra/circle3
Speedup api_circle, api_tri.
|
2017-12-20 10:06:09 +03:00 |
František Jahoda
|
2416c2e60f
|
Fix problem with circle of unit radius.
|
2017-12-19 22:47:02 +01:00 |
BADIM-PC\Vadim
|
2a50d66ecd
|
Silent note bug #449
|
2017-12-19 17:05:08 +03:00 |
BADIM-PC\Vadim
|
8a87df5a8b
|
"resume" command resets time() #476
|
2017-12-19 14:02:56 +03:00 |
František Jahoda
|
c64ee7e69c
|
Speedup api_circle, api_tri.
|
2017-12-18 22:44:22 +01:00 |
BADIM-PC\Vadim
|
ebb2e8646a
|
compilation warning
|
2017-12-18 16:53:30 +03:00 |
BADIM-PC\Vadim
|
a7b1035415
|
revert of #472 and #471
|
2017-12-18 16:48:32 +03:00 |
BADIM-PC\Vadim
|
e58547b9d4
|
Revert "Expand drawHLineDma loop."
This reverts commit 2da54945b6 .
|
2017-12-18 16:36:35 +03:00 |
BADIM-PC\Vadim
|
84de8534b3
|
Revert "Simplify loop."
This reverts commit aa1cc5ae2b .
|
2017-12-18 16:36:27 +03:00 |
BADIM-PC\Vadim
|
ca0a6d1035
|
Revert "Use drawhline in api_tri."
This reverts commit 09c1743295 .
|
2017-12-18 16:35:53 +03:00 |
František Jahoda
|
09c1743295
|
Use drawhline in api_tri.
|
2017-12-17 23:04:38 +01:00 |
BADIM-PC\Vadim
|
78f0222bcc
|
BT Keyboard Focus On Android Version #60
|
2017-12-17 22:33:53 +03:00 |
BADIM-PC\Vadim
|
d2fe2adddb
|
#341
added mask parameter for sync()
|
2017-12-17 22:11:01 +03:00 |
BADIM-PC\Vadim
|
b35513b692
|
fixed textri() crash
|
2017-12-17 20:50:07 +03:00 |
BADIM-PC\Vadim
|
e5bc8f2741
|
Crash on TIC-80 Pro #470
|
2017-12-17 18:39:13 +03:00 |
František Jahoda
|
aa1cc5ae2b
|
Simplify loop.
|
2017-12-17 12:31:25 +01:00 |
František Jahoda
|
2da54945b6
|
Expand drawHLineDma loop.
|
2017-12-17 00:54:57 +01:00 |
František Jahoda
|
30d0a8aedb
|
Speedup api_circle.
|
2017-12-17 00:00:50 +01:00 |
tic
|
1d0fae0715
|
#469 fixed segmentation fault
|
2017-12-16 09:00:32 +03:00 |
tic
|
1fce190db2
|
#469 removed compilation warning
|
2017-12-16 08:49:52 +03:00 |
BADIM-PC\Vadim
|
c9ea8acb0b
|
#341
added one sync() call per frame limitation
|
2017-12-15 21:16:45 +03:00 |
BADIM-PC\Vadim
|
c20fa09c0f
|
changed params order for sync() api - section,bank,tocart
added 'pal' section to sync()
|
2017-12-15 16:01:51 +03:00 |
BADIM-PC\Vadim
|
f87414d050
|
bank id encoded directly to chunk
|
2017-12-15 15:35:41 +03:00 |
BADIM-PC\Vadim
|
2edc203062
|
load text cart format works
|
2017-12-15 15:13:31 +03:00 |
BADIM-PC\Vadim
|
8c6c9e2810
|
save project in text format works
|
2017-12-15 14:38:28 +03:00 |
BADIM-PC\Vadim
|
a2e59da716
|
check banks overflow
|
2017-12-15 12:00:33 +03:00 |
BADIM-PC\Vadim
|
f7f30d47dc
|
added banks saving to a .tic cart
|
2017-12-15 11:52:37 +03:00 |
BADIM-PC\Vadim
|
07616adaca
|
added banks loading from a .tic cart
|
2017-12-15 11:42:25 +03:00 |
BADIM-PC\Vadim
|
e210027e71
|
changed studio.editor struct indexing
|
2017-12-14 20:31:04 +03:00 |
BADIM-PC\Vadim
|
272f6af991
|
1 bank for non Pro build
|
2017-12-14 17:19:35 +03:00 |
BADIM-PC\Vadim
|
295dd90766
|
added separate editor per bank
|
2017-12-14 17:08:04 +03:00 |
BADIM-PC\Vadim
|
bb1f8053d0
|
first bank renamed to bank0
|
2017-12-14 15:37:05 +03:00 |
BADIM-PC\Vadim
|
83396664b5
|
removed some compilation warnings for mingw
|
2017-12-14 15:19:13 +03:00 |
BADIM-PC\Vadim
|
4f55ed7667
|
palette excluded from bank
|
2017-12-14 15:05:43 +03:00 |
BADIM-PC\Vadim
|
e8cb3599df
|
no message
|
2017-12-14 14:56:45 +03:00 |
BADIM-PC\Vadim
|
ebd40d5e74
|
code loads from all the banks on the game start
|
2017-12-14 14:53:47 +03:00 |
BADIM-PC\Vadim
|
2242873d88
|
no message
|
2017-12-14 14:40:06 +03:00 |
BADIM-PC\Vadim
|
d2daa0a653
|
code banks switching
|
2017-12-14 14:38:06 +03:00 |
BADIM-PC\Vadim
|
6e8a478ee9
|
lua/js sync impl
|
2017-12-14 11:50:50 +03:00 |
BADIM-PC\Vadim
|
62a64515ef
|
added sections/banks to SYNC api
|
2017-12-14 10:54:23 +03:00 |
BADIM-PC\Vadim
|
e956330af1
|
no message
|
2017-12-13 23:24:31 +03:00 |
BADIM-PC\Vadim
|
4da11f995d
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added global methods to get bank data
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2017-12-13 23:04:22 +03:00 |
BADIM-PC\Vadim
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7f04a7963a
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added destructors for modules
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2017-12-13 21:14:03 +03:00 |
BADIM-PC\Vadim
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16f9531484
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temporary removed embed cart section and disabled native export
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2017-12-13 20:25:40 +03:00 |
BADIM-PC\Vadim
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b7a148a85e
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no message
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2017-12-13 20:14:32 +03:00 |
BADIM-PC\Vadim
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65e27d0c6d
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temporary removed embed cart section and disabled native export
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2017-12-13 20:05:33 +03:00 |
BADIM-PC\Vadim
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afd6fbc832
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code and palette moved to the bank section
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2017-12-13 19:54:00 +03:00 |
BADIM-PC\Vadim
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3ad2ff4a6b
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no message
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2017-12-13 17:09:25 +03:00 |
BADIM-PC\Vadim
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9c50e5a135
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no message
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2017-12-13 16:02:16 +03:00 |