Commit Graph

663 Commits

Author SHA1 Message Date
BADIM-PC\Vadim
53daaefdb5 license holder fix 2018-02-27 10:39:02 +03:00
BADIM-PC\Vadim
6166b08ca5 Disable CRT by command line #552 2018-02-27 10:32:46 +03:00
BADIM-PC\Vadim
20540e14a0 small fix for CHIP 2018-02-27 10:24:23 +03:00
BADIM-PC\Vadim
68bc1ede41 Continuous integration system #545 2018-02-27 10:21:07 +03:00
tic
c152d072fb linux makefile fix 2018-02-27 10:14:17 +03:00
BADIM-PC\Vadim
c7666f5ccf Merge branch '#209' 2018-02-26 14:40:06 +03:00
BADIM-PC\Vadim
a436344f6d Merge branch 'master' into sdl-gpu_test 2018-02-26 14:38:27 +03:00
tic
3a4f0938be fixed sdlgpu for linux 2018-02-26 14:36:28 +03:00
BADIM-PC\Vadim
a4f965a00d press F6 to switch CRT monitor 2018-02-26 14:14:10 +03:00
BADIM-PC\Vadim
8df5c9e0d7 fixed web build 2018-02-26 14:06:23 +03:00
BADIM-PC\Vadim
bb8ca0e0ab crt shader moved to the COnfig 2018-02-26 13:56:54 +03:00
BADIM-PC\Vadim
81153f627c fixed icon, gamepad, mouse cursor 2018-02-26 12:03:04 +03:00
BADIM-PC\Vadim
1777809238 SDL replaced with SDL GPU 2018-02-26 09:58:02 +03:00
BADIM-PC\Vadim
4ccc317b9f CHIP renderer 2018-02-26 09:43:59 +03:00
BADIM-PC\Vadim
0c6d4c5440 no message 2018-02-26 09:24:28 +03:00
BADIM-PC\Vadim
0224cfb54b no message 2018-02-25 17:12:28 +03:00
BADIM-PC\Vadim
a46d0b5f1c Merge branch 'shader_setup' into sdl-gpu_test 2018-02-25 16:52:11 +03:00
BADIM-PC\Vadim
e0ef698194 no message 2018-02-25 16:46:32 +03:00
BADIM-PC\Vadim
b07d58220a no message 2018-02-25 16:21:56 +03:00
BADIM-PC\Vadim
d9314d2f7a no message 2018-02-25 13:58:43 +03:00
trelemar
89a376924f Added "wiki" command to open github wiki in browser 2018-02-24 22:57:21 -05:00
BADIM-PC\Vadim
186a1b3a8a no message 2018-02-22 21:23:13 +03:00
BADIM-PC\Vadim
a21b4845ee no message 2018-02-22 21:05:20 +03:00
TIC
30169a6947 macosx works 2018-02-22 20:50:05 +03:00
tic
79ee0ff4ba Linux64 works 2018-02-22 20:10:19 +03:00
BADIM-PC\Vadim
6548c97921 Android works 2018-02-22 19:43:13 +03:00
BADIM-PC\Vadim
b84a6ff78c no message 2018-02-22 15:33:14 +03:00
BADIM-PC\Vadim
1520a93efc no message 2018-02-22 15:32:22 +03:00
BADIM-PC\Vadim
a8b194930c mingw/emscripten works 2018-02-22 15:32:06 +03:00
BADIM-PC\Vadim
83b83c113a no message 2018-02-22 13:55:41 +03:00
BADIM-PC\Vadim
bf2e44d118 Merge branch 'UWP_GLES2' into sdl-gpu_test 2018-02-22 11:39:09 +03:00
BADIM-PC\Vadim
11751e75e7 changed pixel format to RGBA 2018-02-22 11:38:31 +03:00
BADIM-PC\Vadim
840d67f48d no message 2018-02-22 10:58:20 +03:00
BADIM-PC\Vadim
ef41d6ec40 no message 2018-02-22 10:31:39 +03:00
BADIM-PC\Vadim
2396cef9ef Constantly getting "cart not created" message #538 2018-02-22 09:15:16 +03:00
BADIM-PC\Vadim
62c924531b Clipping doesn't work with tri() api #541 2018-02-22 09:09:56 +03:00
Vadim Grigoruk
69f55b9f94 Merge pull request #539 from MonstersGoBoom/master
textri clipping works .
2018-02-22 09:04:01 +03:00
MonstersGoBoom
4e857f9683 textri clipping works .
the occasional cracking is fixed .
moved the check for using map outside the inner pixel loop for speed up
removed the per pixel check for X in range as it's now fixed with the clipping above
2018-02-21 16:45:05 -05:00
BADIM-PC\Vadim
95fe3d3b98 Merge branch 'master' into UWP_GLES2
Conflicts:
	.gitignore
2018-02-21 21:07:07 +03:00
BADIM-PC\Vadim
ce83d422be no message 2018-02-21 21:02:55 +03:00
BADIM-PC\Vadim
123ba094c6 sdl-gpu as statoc lib for UWP 2018-02-21 20:53:49 +03:00
BADIM-PC\Vadim
551d333511 UWP works 2018-02-21 20:07:07 +03:00
BADIM-PC\Vadim
f7da6b7f51 VS2015 works 2018-02-21 16:01:45 +03:00
BADIM-PC\Vadim
d442813de8 no message 2018-02-21 14:29:32 +03:00
BADIM-PC\Vadim
f73530a575 no message 2018-02-21 12:39:34 +03:00
Vadim Grigoruk
c13516125d Merge pull request #536 from MonstersGoBoom/master
Textri using constant slope and fixed point math
2018-02-20 22:16:17 +03:00
MonstersGoBoom
847d848c88 textri: constant slope fix, removed more floating point code, saved some data 2018-02-20 11:56:17 -05:00
MonstersGoBoom
92389e1b05 Revert "fixing textri"
This reverts commit 59454711d2.
2018-02-20 11:51:50 -05:00
Jed
59454711d2 fixing textri
now use constant slope vs per line ( less wibble )
now use fixed point math for inner loops
removed right edge U,V buffer
2018-02-20 11:47:06 -05:00
BADIM-PC\Vadim
5b1ee5dc0a no message 2018-02-20 18:47:33 +03:00